Damascus Steel (LD) (3.5e Equipment)
From D&D Wiki
 Damascus Steel
Damascus Steel is a very light and very strong, nearly as light and flexible as mithral and nearly as strong as adamantine. This metal exhausted is very rare and cost much. The mines where the material was found are now exhausted and the Damascus Steel is just as sought by warriors than eager and rich collectors.haha
Damascus Steel have a light blue color, the metal usually have some strange natural pattern. The metal is similar to Mithral, which lead many people to believe Damascus Steel is in fact a mix of Mithral and a unknown material.
An item made from Damascus Steel weighs half as much as the same item made from other metals. In the case of weapons, this lighter weight does not change a weapon’s size category or the ease with which it can be wielded (whether it is light, one-handed, or two-handed). Items not primarily of metal are not meaningfully affected by being partially made of Damascus Steel. (A longsword can be a Damascus Steel weapon, while a scythe cannot be.)
Only weapons, armor, and shields normally made of metal can be fashioned from Damascus Steel. Weapons, armor and shields normally made of steel that are made of Damascus Steel have one-half more hit points than normal. Damascus Steel has 35 hit points per inch of thickness and hardness 18.
Damascus Steel is so costly that weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below.
Weapons fashioned from Damascus Steel have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 18. Damascus Steel weapons and ammunition have a +1 enhancement bonus on attack rolls. Katana and Nodachi made of Damascus Steel take no penalty against armoured opponent (see the actual articles).
Armor made from Damascus Steel grants its wearer damage reduction of 1/– if it’s medium armor, 2/– if it’s heavy armor. Most Damascus Steel armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. Spell failure chances for armors and shields made from Damascus Steel are decreased by 5%, maximum Dexterity bonus is increased by 1, and armor check penalties are lessened by 2 (to a minimum of 0).
|Type of Damascus Steel Item||Item Cost Modifier|
|Light armor||+10,000 gp|
|Medium armor||+20,000 gp|
|Heavy armor||+35,000 gp|