Charmer (3.5e Race)
From D&D Wiki
"As the Charmer walked into the tavern all eyes were on him... and not until he left did business return to normal"
Charmers live as most humans do, though slightly more flirtatious.
Well, not much to say, they're humans.
Most choose chaotic neutral, but (like most humans) can choose any alignment.
They live pretty much everywhere.
Charmers don't worship any particular deity though there are more charmers who worship Olidammara than any other deity.
The names of charmers are chosen by their parents.
- +4 Dexterity, +8 Charisma, -2 Wisdom, -2 Intelligence: Charmers are charismatic and quick, but can be a little dim.
- Humanoid (Human)
- Charmer base land speed 50 ft.
- Automatic Languages: Common. Bonus Languages: Any.
- Favored Class: Dashing Swordsman or Swashbuckler
- Level Adjustment: LA +1.
|Middle Age1||Old2||Venerable3||Maximum Age|
|35 years||53 years||70 years||+2d20 years|
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||4' 10"||+2d10||120 lb.||× (2d4) lb.|
|Female||4' 5"||+2d10||85 lb.||× (2d4) lb.|