100 Adventure Ideas (DnD Other)
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[edit] 100 Adventure Ideas
- Captured by bandits
- Drugged and put on boat in middle of Ocean
- Trapped on island with monsters and little food or water
- Dungeon Brawl
- Maze or obstacle course
- Leader of an army
- Soldier of an army
- Hired as a mercenary
- Spy for an army
- Part of an exploration team
- Plain old surviving (who knows? bandits, highwaymen, monsters, etc.)
- Portal from one plane has been opened, and elemental monsters are invading a peaceful land
- Priest is kidnapped by opposing clerics
- Cult becomes angry with rival gang and attacks them
- Mysterious mound threatens military base
- Rival country threatens war, peace must be obtained
- Wizard hires you to retrieve magical artifacts from ruins of ancient city
- Locals hear chants in nearby ruins
- Undead threaten cities across the nation
- Queer lightning storm wipes out an entire city- king orders you to investigate
- Encrypted stone tablet is deiscovered during an archaeological expedition
- Several major politicians have been assasinated
- Large gang/terrorist organization wages war against a local city
- Barbaric humanoid tribes threaten supply post which boast majority of country's natural resources
- Arena match/duel
- You must battle your companions, as only one of you can survive
- Dragon blood is needed to cure a plague, and your group is sent to collect some
- A powerful bard hires your party to retrieve a fabled magical instrument from a dead wizard's coffin
- A huge drought arises, and you must travel to the Water Plane and battle elementals in order to direct a flow into the drying world
- Breaking into a dungeon/room/fortress etc to rescue or capture a person or artifact
- The PCs must solve a mystery
- Characters must escort a dignitary
- A nation's enemies have a secret base that must be found
- PCs are teleported to an odd place and must find where they are and how to escape
- Must solve a mystery Sherlock Homes style
- Characters are imprisoned and must escape
- Ship PCs are riding in is hijacked
- Safari: PCs must hunt down a creature
- Mysteriously, an entire city has lost its inhabitants overnight
- PCs must be counterspies and seek enemy agents
- Players compete in a sport/competition/game
- PCs must chase escaping bandits through the countryside
- A discovery of a portal to another plane leads to an exploration party
- A group of Doppelgangers have assassinated the town council, and have assumed their identities.
- A beholder is constructing a garden of statues using townsfolk.
- A Lich is raising a massive undead army.
- A mysterious man with an eye patch is murdering civilians.
- A group of Yuan-Ti have been sacrificing to Merrshaulk.
- A wizard has been kidnapped and his book of immortality is hidden in his tower, and wanted by rival guilds
- A group of warriors has challenged the party to a match, to prove which team is more "Heroic".
- A thief has stolen one of the player's main piece of equipment (spellbook, sword, divine focus, etc.).
- Demons are appearing all over the kingdom. Why?
- A Giant believes that all humans exist for his dining pleasure.
- A half-dragon is found lying in the road, nearly dead.
- A man with one eye is being hanged for "looking sinister."
- A wizard has declared himself ruler of all he surveys (most of everywhere).
- The well has turned black.
- A party member picks up the sands of time
- Party members find a chained and punished god in an ancient, forgotten temple.
- Catacombs have opened beneath the city, and are guarded by ancient undead who only let children pass unmolested.
- The sacred spear of Lesh has gone missing.
- There is a black cloaked man in a tavern, though he is dead. Everybody says they saw him walk in just fine.
- An ogre regards a female party member as "The perfect mate."
- A corrupt noble attempts to open an adventurer's union to keep an eye on all the adventurers in the world.
- Lances (without horses) have become the new preferred fighting style ofthe king, and thus the nobles. What caused this sudden change in the king's attitude?
- A psion believes that a PC is his long lost brother.
- A angel begs for help from an evil party member
- A god's weapon has fallen to earth, now there is a race to obtain it.
- Suddenly an entire country turns blue.
- A party member discovers a Greatsword made of red metal that has the properties of adamantine, mithrill, silver, and cold iron, but can be wielded in one hand as if it were a longsword. What is it?
- A party member's armor comes to life and tries to leave.
- A tribe of trolls is trying to make peace with a nearby village.
- The devil overlord of a justly ruled town is looking for a mate.
- The PCs meet several groups of travelers all headed in the same direction, claiming to be going to something called "The Games."
- An earthquake that leaves magical glowing fissures in the ground shakes directly beneath a kingdom's capital.
- A previously righteous and good god suddenly calls genocide on all that are not his followers.
- A paladin is after a party member because of a case of mistaken identity
- An area has an uprising of half-dragon animals. Where are they coming from?
- A human craftsman has invented something called a gun, using black powder from the dwarves as a propulsion system. how will this affect the campaign?
- Everybody who buys a charm from a certain verndor begins experiencing the effects of an odd curse that causes a physical aspect to change (Blue skin, men growing breasts, hair turning green, etc.). So far, no REALLY bad effects have happened, but how long will that keep up?
- Red and gold half-Dragons are killing everything from paladins to assasins. Whose side are they on?
More to come.
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