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100 Adventure Ideas (DnD Other)

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[edit] 100 Adventure Ideas

  1. Captured by bandits
  2. Drugged and put on boat in middle of Ocean
  3. Trapped on island with monsters and little food or water
  4. Dungeon Brawl
  5. Maze or obstacle course
  6. Leader of an army
  7. Soldier of an army
  8. Hired as a mercenary
  9. Spy for an army
  10. Part of an exploration team
  11. Plain old surviving (who knows? bandits, highwaymen, monsters, etc.)
  12. Portal from one plane has been opened, and elemental monsters are invading a peaceful land
  13. Priest is kidnapped by opposing clerics
  14. Cult becomes angry with rival gang and attacks them
  15. Mysterious mound threatens military base
  16. Rival country threatens war, peace must be obtained
  17. Wizard hires you to retrieve magical artifacts from ruins of ancient city
  18. Locals hear chants in nearby ruins
  19. Undead threaten cities across the nation
  20. Queer lightning storm wipes out an entire city- king orders you to investigate
  21. Encrypted stone tablet is deiscovered during an archaeological expedition
  22. Several major politicians have been assasinated
  23. Large gang/terrorist organization wages war against a local city
  24. Barbaric humanoid tribes threaten supply post which boast majority of country's natural resources
  25. Arena match/duel
  26. You must battle your companions, as only one of you can survive
  27. Dragon blood is needed to cure a plague, and your group is sent to collect some
  28. A powerful bard hires your party to retrieve a fabled magical instrument from a dead wizard's coffin
  29. A huge drought arises, and you must travel to the Water Plane and battle elementals in order to direct a flow into the drying world
  30. Breaking into a dungeon/room/fortress etc to rescue or capture a person or artifact
  31. The PCs must solve a mystery
  32. Characters must escort a dignitary
  33. A nation's enemies have a secret base that must be found
  34. PCs are teleported to an odd place and must find where they are and how to escape
  35. Must solve a mystery Sherlock Homes style
  36. Characters are imprisoned and must escape
  37. Ship PCs are riding in is hijacked
  38. Safari: PCs must hunt down a creature
  39. Mysteriously, an entire city has lost its inhabitants overnight
  40. PCs must be counterspies and seek enemy agents
  41. Players compete in a sport/competition/game
  42. PCs must chase escaping bandits through the countryside
  43. A discovery of a portal to another plane leads to an exploration party
  44. A group of Doppelgangers have assassinated the town council, and have assumed their identities.
  45. A beholder is constructing a garden of statues using townsfolk.
  46. A Lich is raising a massive undead army.
  47. A mysterious man with an eye patch is murdering civilians.
  48. A group of Yuan-Ti have been sacrificing to Merrshaulk.
  49. A wizard has been kidnapped and his book of immortality is hidden in his tower, and wanted by rival guilds
  50. A group of warriors has challenged the party to a match, to prove which team is more "Heroic".
  51. A thief has stolen one of the player's main piece of equipment (spellbook, sword, divine focus, etc.).
  52. Demons are appearing all over the kingdom. Why?
  53. A Giant believes that all humans exist for his dining pleasure.
  54. A half-dragon is found lying in the road, nearly dead.
  55. A man with one eye is being hanged for "looking sinister."
  56. A wizard has declared himself ruler of all he surveys (most of everywhere).
  57. The well has turned black.
  58. A party member picks up the sands of time
  59. Party members find a chained and punished god in an ancient, forgotten temple.
  60. Catacombs have opened beneath the city, and are guarded by ancient undead who only let children pass unmolested.
  61. The sacred spear of Lesh has gone missing.
  62. There is a black cloaked man in a tavern, though he is dead. Everybody says they saw him walk in just fine.
  63. An ogre regards a female party member as "The perfect mate."
  64. A corrupt noble attempts to open an adventurer's union to keep an eye on all the adventurers in the world.
  65. Lances (without horses) have become the new preferred fighting style ofthe king, and thus the nobles. What caused this sudden change in the king's attitude?
  66. A psion believes that a PC is his long lost brother.
  67. A angel begs for help from an evil party member
  68. A god's weapon has fallen to earth, now there is a race to obtain it.
  69. Suddenly an entire country turns blue.
  70. A party member discovers a Greatsword made of red metal that has the properties of adamantine, mithrill, silver, and cold iron, but can be wielded in one hand as if it were a longsword. What is it?
  71. A party member's armor comes to life and tries to leave.
  72. A tribe of trolls is trying to make peace with a nearby village.
  73. The devil overlord of a justly ruled town is looking for a mate.
  74. The PCs meet several groups of travelers all headed in the same direction, claiming to be going to something called "The Games."
  75. An earthquake that leaves magical glowing fissures in the ground shakes directly beneath a kingdom's capital.
  76. A previously righteous and good god suddenly calls genocide on all that are not his followers.
  77. A paladin is after a party member because of a case of mistaken identity
  78. An area has an uprising of half-dragon animals. Where are they coming from?
  79. A human craftsman has invented something called a gun, using black powder from the dwarves as a propulsion system. how will this affect the campaign?
  80. Everybody who buys a charm from a certain verndor begins experiencing the effects of an odd curse that causes a physical aspect to change (Blue skin, men growing breasts, hair turning green, etc.). So far, no REALLY bad effects have happened, but how long will that keep up?
  81. Red and gold half-Dragons are killing everything from paladins to assasins. Whose side are they on?

More to come.



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