Zombie Striker (3.5e Prestige Class)

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Zombie Striker[edit]

This what it's like when the body doesn't restrict it's own strength!
—Bartholomew, Human Zombie, Rogue

When a zombie retains it's intelligence, it's possible it might realize that it's body doesn't have the normal restrictions bodies do. They learn how to push their bodies to it's limits, hitting hard, but taking damage.

Becoming a Zombie Striker[edit]

Zombie Strikers appear when a zombie with intelligence, usually a fighter, starts pushing his body to the limit. Zombies that somehow have regeneration or fast healing are more likely to take this class, as some of the class abilities deal damage to the user.

Entry Requirements
Base Attack Bonus: +3
Race: Any type of Zombie.
Feats: Improved Unarmed Strike
Special: Must have an Intelligence score of 10 or higher, and a Wisdom score of 8 or higher.

Table: The Zombie Striker

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special Vicious Strike Strength Bonus
Fort Ref Will
1st +1 +0 +1 +0 Vicious Strike, Release Limits +2d4 +0
2nd +2 +0 +2 +0 +2d4 +1
3rd +3 +1 +2 +1 Improved Toughness +2d6 +1
4th +4 +1 +3 +1 +2d6 +2
5th +5 +2 +3 +2 Berserk, Improved Toughness +4d4 +2
6th +6 +2 +4 +2 +4d4 +3
7th +7 +3 +4 +3 Improved Toughness +4d6 +3
8th +8 +3 +5 +3 +4d6 +4
9th +9 +4 +5 +4 +4d8 +4
10th +10 +4 +6 +4 Greater Release +4d8 +5

Class Skills (2 + Int modifier per level)
Balance, Climb, Jump, Tumble.

Class Features[edit]

Vicious Strike: A Zombie Striker can hit harder then normal, but at a price. On an melee attack made with either a natural attack or a melee weapon, the Zombie Striker may add the damage under "Vicious Strike" to the damage roll. This damage counts as whatever damage the weapon type deals. The Zombie Striker takes have the dice rolled as damage to himself, as his muscle stretch and rip, and his bones break.

Release Limits: A Zombie Striker doesnt have to obey the limits of a normal human body. A Zombie Striker can take his str modifier, and add it to his Strength score. In exchange each attack he makes deals damage to the Zombie Striker equal to the amount added to his strength.

Improved Toughness: At 3rd, 5th, and 7th level, a Zombie Striker add his number of Hit Dice to his hit points, as the Improved Toughness feat. This stacks with the toughness feats.

Berserk: Similar to a rage, a Zombie Striker can go 'Berserk' against one opponent. When a Zombie Striker goes berserk, he chooses one creature. While berserk he may only attack that creature, however he gains a bonus to strength equal to his Zombie Striker level, and gains one attack at his highest base attack bonus each round. The bonus doesnt stack with the magic 'speed' enhancement or with the 'haste' spell. It does however stack with the monk 'flurry of blows' ability.

Greater Release: At tenth level, instead of adding his strength modifier to his Strength score, he doubles his Strength score. He still only takes his original strength modifier as damage each attack.

Ex-Zombie Strikers[edit]

Campaign Information[edit]

Playing a Zombie Striker[edit]




Zombie Strikers in the World[edit]

NPC Reactions:

Zombie Striker Lore[edit]

Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
11 .
16 .
21 .
26 .

Zombie Strikers in the Game[edit]


Sample Encounter:

EL whatever:

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