Young Toad (5e Creature)
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Medium beast, lawful good
Saving Throws Dex +2, Con +4, Wis +3, Cha +3
Slap. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
Starch Syrup Gun (Recharge 5-6). The toad hocks a 30-foot cone of a thick, sticky liquid. This area becomes difficult terrain, and every creature in range must make a DC 12 Dexterity saving throw. On a failure they are restricted. They may repeat this saving throw at the end of their turn. This can not effect toads.
Among the younger toads of Mount Myōboku, these toads often act brashly. They follow the hierarchy of toad society willingly, and are trained in combat from when they were tadpoles.