Yakfolk (Yikaria)

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<Race Name>[edit]

Physical Description[edit]

History[edit]

Society[edit]

<Race Name> Names[edit]

Male:

Female:

<Race Name> Traits[edit]

{{5e Racial Traits |summary= |abilities=Your Strength, Intelligence, and Charisma Scores are increased by 1 |age=Yikaria mature at a similar rate to Humans and typically live to 70. |alignment=Most Yikaria have a constant drive to enslave and dominate anyone they deem lesser, but don't lean toward law or chaos, as their main priotity more often than not is their God and their Race. |size=Yikaria are between 7 and 9 feet tall and weigh between 350-400 pounds. Your size is Large. |speed=Your base walking speed is 30 feet. |trait1=Possession. |description1=Yakfolk have the power to possess a humanoid between Small and Giant size. THe Yikaria must touch the target throughout a short rest, or the attempt fails. At the end of a rest, the target must succeed a DC 12 Constitution saving throw or be possessed by the Yakfolk, which disappears with everything it's carrying or wearing. Until the possession ends, the target is incapacitated. The Yakfolk now controls the body and can't be targeted by any attack, spell, or other effect, and it retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target's statistics, except for their knowledge, class features, feats, and proficiencies. The possession lasts until either the body drops to 0 hit points, the yakfolk ends the possession of an action, or the Yakfolk is forced out of the body by an effect such as the *Dispel Evil and Good* spell. When the possession ends, the Yakfolk reappears in an unoccupied space 5 feet from the body is stunned until the end of its next turn. If the host body dies while it is possessed by the Yakfolk, the Yakfolk dies as well, and its body doesn't reappear. This action recharges after the user takes a long rest. |trait2=Horns. |description2=Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. |trait3=Yak in Sheeps Clothing. |description3=Yakfolk have a natural proficiency in Deception.


|languages= You can speak, read, and write Common and Yikaria


Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

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