Wolf-kin (3.5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Minimal information needs expanded

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

The Wolf Kin[edit]


The wolf-kin are a folk that think before they act. Devoted to family, the wolf-man's underlying animal nature gives him strong ties to his "pack". They defend their name and their family vigorously, especially against those who would sling mud on their names. The underlying devotion to family also gives them a strong devotion to codes and ethics. Because of this, wolf-kin are probably the most unwavering in their beliefs compared to the rest of the ani-kin. But, wolf-kin have some distrust of humans and other races, so they are wary of those around them, who are not those of ani-kin species

Physical Description[edit]

Wolf-kin are somewhat close to humans in height, standing around 5'3" to 6'1" and weighing around 140 to 150 pounds. The women are noticeably smaller and lighter. All wolf-kin have wolf-shaped heads and fine gray, white, brown, or black fur all over their bodies. The hair on their heads grows as quickly and as long as that of humans.

Wolf-kin have life spans comparable to the rat-kin, reaching full maturity at age 20, with most living over 200 years.


Wolf-kin tend to live secretive lives, but they enjoy having company from time to time. They can more easily bond with other wolf-hybrid races, as well as elves. They are usually very loyal to their families, placing value in the bonds of family above many other things.


The alignment of any particular Wolf-Kin varies by individual. However, they tend to steer away from Lawful alignments as they tend to live more secretive lives (if your campaign involves Wolf-Kin associating with other races more often, then a Lawful alignment would be more reasonable). Wolf-Kin are not predisposed to good or evil. The best and the worst can be found among them, but most tend to be neutral due to their secretive lifestyle.


Wolf-kin own a few pieces of land.


Wolf-kin do care for some religions. Devotion to the family is more important than devotion to a god.


Wolf-kin know and speak Common and Abyssal. It is never a surprise that they can speak other languages, and they have a wide assortment of choices when doing so. Most are also canine linguists, able to communicate with animals of the canine origin.


Like all ani-kin, wolf-kin take human names.

Racial Traits[edit]

  • +2 Dexterity, +2 Constitution, -2 Intelligence: Wolf-kin are perceptive and strong, but lack more in depth thinking.
  • Humanoid (Canine): Wolf-kin have human bodies and wolf-shaped heads.
  • Medium: As a Medium creature, wolf-kin get no bonuses or penalties due to size.
  • Wolf-kin's base land speed is 40 feet.
  • Low-Light Vision: A wolf-kin can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of shadowy illumination.
  • +2 racial bonus on Listen, Spot, and Survival checks: Borrowing from their wolf bond, wolf-kin have an acute perception of their surroundings.
  • Natural weapons: 2 claws (1d6) and a bite (1d6).
  • Minor Cold Endurance (Ex): Wolf-kin receive a +2 bonus on Fortitude saves made to resist the effects of cold weather or exposure. The fur that wolf-kin grow keeps them warm in the cold.
  • Automatic Languages: Common and Abyssal.
  • Bonus Languages: Draconic, Dwarven, Elven, Goblin, Halfling, Orc, Sylvan.
  • Favored Class: Ranger

Vital Statistics[edit]

Table: Wolf-kin Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d6 +1d10 +2d10
Table: Wolf-kin Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
70 years 120 years 175 years +1d% years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Wolf-kin Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 8" +2d8 100 lbs. × (1d6) lbs.
Female 4' 4" +2d8 75 lbs. × (1d6) lbs.

Back to Main Page3.5e HomebrewRaces

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors