Wild Magic Storm, Variant (5e Environment)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 15:26, 7 April 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: source needed for photo, and photo resized


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

[edit]

this is an improvement on the previous wild magic storm and not a repeat page. A wild magic storm is a magical weather condition that like wild magic occasionally has weird properties like acid rain, magic lightning, vortexes and the good stuff. Wild magic storm 20181209 224312.jpg

What a mess. It's ruining the screen! Whatever, the storm has 3 size categories Small, medium and large. The small ones activate an effect every 3D4 rounds and the medium storms activate every 1D4 rounds. The large ones however activate an effect every 1 round and twice every 5 rounds.

The storms have a health of sorts. Small storms have 5hp mediums have 12hp and large storms have 25hp.The storm may replenish health via effects and loses 1 point of health through arrows, attack spells and explosives and will lose 3hp x caster level if weather dispersing spells (not including control weather) are used. If control weather is used the caster can make the storm target whoever they want for 8d4 rounds or deal 2hp x caster level damage to itself and target nobody that round as it targeted itself.


Back to Main Page5e HomebrewEnvironments

Home of user-generated,
homebrew pages!


Advertisements: