White Zetsu (5e Creature)

From D&D Wiki

Jump to: navigation, search
This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This class was created as part of the Player Equivalent CR variant rule using the Naruto: Shinobi (5e Class) class, and Genin (5e Background) background, and as such is not follow traditional CR.

White Zetsu[edit]

Medium plant, lawful evil

Armor Class 16 (Natural Armor)
Hit Points 55 (8d8 + 16)
Speed 35 ft., 20 ft. burrowing

12 (+1) 16 (+3) 14 (+2) 8 (-1) 16 (+3) 10 (+0)

Saving Throws Wisdom +6
Skills Perception +6, Nature +2
Damage Resistances Poison
Condition Immunities Poisoned
Senses passive Perception 16
Languages Common, Telepathy 60 feet (only with other White Zetsu)
Challenge 4 (1,100 XP)

Chakra. White Zetsu have 8 chakra points which they can expend. All chakra points are regained at the end of a long rest.

Mutated Human. White Zetsu do not need to eat, drink, or sleep. If within 15 feet of an exceptional well of natural energy, such as a Jinchuriki in Bijuu Chakra Mode, White Zetsu become a Medium tree.


Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5(1d4 + 3) bludgeoning damage.

Hashirama Regeneration (2 Chakra). White Zetsu regains 6 (1d8 + 2) hit points.

Disguise (8 Chakra). White Zetsu disguises itself as another Medium creature. It becomes indistinguishable from it, even with chakra detection. Its features, actions, and ability scores do not change.

Possession (8 Chakra). Whet Zetsu surrounds an unconcious Medium creature with 0 hit points with its body. It gains any features and actions the creature had, as well as their Strength, Dexterity, and Constitution ability scores. Very few White Zetsu can use this.

A Zetsu capable of using possession (left) and a typical White Zetsu, Source [[1]].

Originally thought to be clones of Hashirama Senju by Madara Uchiha after attempting to cultivate his enemy’s cells in the Gedo Mazo, they are actually the victims of the first Infinite Tsukuyomi who were awakened and removed from the statue after being bolstered by Hashirama’s cells. They are most commonly used as reconnaissance units and disposable front-liners by the Akatsuki.

Back to Main Page5e Homebrew5e Creatures

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Shōnen Jump. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Shōnen Jump. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Back to Main Page5e HomebrewCampaign SettingsShinobi World]

Home of user-generated,
homebrew pages!