Warlord, 4e inspired (5e Subclass)

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Scales.png This page is of questionable balance. Reason: Hardly functional as it stands. Four features that recharge on a long rest, and an upgrade to a feature that recharges on a long rest. 90% of the time this subclass will do nothing.


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Warlord[edit]

Fighter Subclass


Continue the Onslaught

When you choose this archetype at 3rd level, as a part of an attack action, you and each ally within 10 feet of you gain a bonus to their attack rolls against the marked creature equal to your proficiency bonus until the end of your next turn. This ability refreshes on a long rest.


Sunder Armor

At 7th level, as a part of an attack action, you can hit a creature and sunder their armor. Any attack against the marked creature can score a critical hit on a 19-20 until the end of your next turn. This ability refreshes on a long rest.


Defensive Rally

Starting at 10th level, as a reaction, you and each ally within 30 feet of you can reroll a saving throw. All friendly creatures within range gain +2 AC and +2 to all saving throws until the end of your next turn. This ability refreshes on a long rest.


Improved Sundering

When you become 15th level, your Sunder Armor critical hit range increases to 18-20.


Relentless Assault

Beginning at 18th level, when you or an ally score a critical hit, you and each ally within range of the marked creature can make a basic attack as a free action against it. This ability refreshes on a long rest.



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