Warlock Patron: Celestial (5e Subclass)
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Warlock Expanded Spell List
1st. Divine Favor, Guiding Bolt
2nd. Prayer of Healing, Zone of Truth
3rd. Aura of Vitality, Sanctuary
4th. Death Ward, Guardian of Faith
5th. Destructive Wave, Flame Strike
Celestial Strike At 1st level you learn the Sacred Flame cantrip and it does not count against your cantrips known. Additionally when you strike a Fiend or Undead with your Sacred Flame they take an additional 1d8 Radiant per every two Warlock levels.
Ancient Shield At 6th level, you can use your bonus action to call into being a shield made of holy light. The shield adds your Charisma modifier to your AC (minimum of one). Any creature that misses a melee attack against you, they take 1d8 Radiant damage. When a Fiend or Undead miss an attack on you they take an additional 1d8 Radiant damage. This shield lasts for 1 minute, until you dismiss it as a free action on your turn, or if you lose consciousness. This feature can be used a number of times equal to your Charisma modifier (minimum of 1) before taking a long rest.
Divine Resistance At 10th you have advantage on saving throws for being charmed by Fiends, Fey and Undead. You are resistant to Fire and Necrotic damage and you can't be turned into an Undead.
Angel's Wrath At 14th level You glow with a radiant hue of many colors. Any Fiend or Undead within 30 feet of you must make a Constitution saving throw against your spell save DC taking 10d10 Radiant damage on a failure or half as much on a success every time a Fiend or Undead ends it's turn within 30 feet of you it must make the save again. Additionally you can target six different creatures and they must make a Wisdom save or take 6d6 Radiant damage and be blinded or half as much damage on a success and not be blinded. once activated, this feature lasts for 1 minute.