Velociraptor (5e Creature)
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Small beast (theropod), unaligned
Armor Class 13
Skills Perception +3, Stealth +5
Pack Tactics. The velociraptor has advantage on attack rolls against a creature if at least one of the velociraptor's allies is within 5 feet of the creature and the ally isn't incapacitated.
Pounce. If the velociraptor moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is prone, the velociraptor can make one bite attack against it as a bonus action.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
A small dinosaur about the size of a turkey, velociraptors have feathers over much of their body. They are savage predators, traveling in packs to bring down much larger and stronger prey. Their sickle-shaped claws can easily shear through flesh, and their incredible speed makes them hard to escape from.
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