Vanguard Shield (3.5e Equipment)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: What exactly is special about this shield design that helps defend against disarming, sundering and tripping?

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Vanguard Shield
Vanguard Shield
Critical: 18-20/×2
Range Increment:
Type: Slashing or Bludgeoning
Hardness: 15
Size Cost1 Damage Weight1 hp
Fine 10gp 1d2 3
Diminutive 25gp 1d3 1 lb. 7
Tiny 50gp 1d4 3 lbs. 15
Small 100gp 1d6 10 lbs. 30
Medium 100gp 1d8 15 lbs. 60
Large 250gp 1d10 25 lbs. 120
Huge 500gp 1d12 50 lbs. 240
Gargantuan 1,000gp 2d6 100 lbs. 480
Colossal 2,500gp 2d8 250 lbs. 960
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

In the hands of a typical warrior, a vanguard shield functions as a heavy steel shield (Shield Bonus +2, Maximum Dex Bonus --, Armor Check Penalty -2, Arcane Spell Failure 15%).

If the warrior has the Exotic Weapon Proficiency (Vanguard Shield) feat, however, it becomes much more interesting. The warrior is now able to use the shield to defend against combat maneuvers such as disarming, sundering, or tripping attempts, granting its shield bonus (and any associated enhancement bonus) to the defensive check. Additionally, the vanguard shield provides a +4 circumstance bonus on any bull rush and overrun attacks made with the shield. Beyond that, the sharpened edges of the shield can be used to make attacks much like a spiked shield, including being able to be enchanted separately as a weapon. Without the Exotic Weapon Proficiency feat, however, the vanguard shield is just an ordinary heavy spiked shield that lacks any of the secondary perks mentioned here.

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