Vampyrric Lycanthrope (3.5e Template)
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Contents
- 1 Vampyrric Lycanthrope
- 1.1 Creating a Vampyrric Lycanthrope
- 1.1.1 Size and Type
- 1.1.2 Hit Dice
- 1.1.3 Speed
- 1.1.4 Armor Class
- 1.1.5 Attack
- 1.1.6 Full Attack
- 1.1.7 Special Attacks
- 1.1.8 Special Qualities
- 1.1.9 Abilities
- 1.1.10 Skills
- 1.1.11 Feats
- 1.1.12 Environment
- 1.1.13 Organization
- 1.1.14 Challenge Rating
- 1.1.15 Treasure
- 1.1.16 Alignment
- 1.1.17 Advancement
- 1.1.18 Level Adjustment
- 1.1 Creating a Vampyrric Lycanthrope
Vampyrric Lycanthrope[edit]
This is a mashup of the base templates for Vampire and Lycanthrope.
As far as I know the only known example of this combination is from the movie underworld -specifically the third one- in which Michael is infected from ancient powerful creatures of each "disease/template" and his change looks more painful than other mono-disease "changes". Michael in the movie also ended up stronger than either of his pregenerators despite not having their age/experience. So factoring all this into account the end result of this dual template will be more powerful than if you simply stacked the templates as they are in RAW.
Creating a Vampyrric Lycanthrope[edit]
There should be only specific conditions under which such a combination could even be possible and that the extremity of going through the change should be unlikely to survive. So first off; how does one become this dasturdly beasty? Well you must be infected by a Lycanthrope and a Vampire within the same day, and make a fortitude save DC 24 each day for three days before going through the change on the third night after infection whereafter you gain full effects of the template. During those 3 days cure disease or similar can stop you from going through the change, also during those 3 days you will be exhausted.
Size and Type[edit]
Hit Dice[edit]
Speed[edit]
Armor Class[edit]
Attack[edit]
Full Attack[edit]
Special Attacks[edit]
Special Qualities[edit]
Abilities[edit]
Skills[edit]
Feats[edit]
Environment[edit]
Organization[edit]
Challenge Rating[edit]
Treasure[edit]
Alignment[edit]
Advancement[edit]
Level Adjustment[edit]
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