Vampire, Noble (5e Race)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 23:26, 27 August 2023 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing all fluff; only has traits.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Scales.png This page is of questionable balance. Reason: Many of the traits are overpowered as written. Feast of Blood gives advantage without conditions or specific criteria needing to be met. It also turns the target into a spawn without requiring a saving throw. There seems to be no limit to the number of spawns one can have under their control. Maximum hit point reduction. Noble blood seems to includes ALL vampires regardless of previous dispositions to you. Sunlight Sensitivity is not given a 'cooldown' if you will. As written it seems to instantly kill your character if they go into sunlight.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Broom Icon.svg.png This page needs grammatical help. Reason: Several traits are poorly and unclearly worded.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Noble Vampire[edit]

Physical Description[edit]

History[edit]

Society[edit]

Noble Vampire Names[edit]

Male:

Female:

Noble Vampire Traits[edit]

Undead elves who suck blood. You look like an elf and gain the trance passive skill.
Ability Score Increase. Your Charisma score increases by 2, and your Intelligence score increases by 1.
Age. Vampires don’t mature and age in the same way that other races do they don't die of old age. They stop aging about at 130.
Alignment. Vampires might not have an innate tendency toward evil, but many of them end up there. Evil or not, their strict hierarchies incline them toward a lawful alignment.
Size. Vampires are about the same size and build as elf. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Superior Darkvision. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Vampiric Resistance. You have resistance to necrotic damage.
Bloodthirst. You can drain blood and life energy from a willing creature, or one that is grappled, incapacitated, or restrained by you. Make a melee attack against the target. If you hit, you deal 1 piercing damage and 1d6 necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and you regain hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its' hit point maximum to 0.
Feast of Blood. When you drain blood with your Bloodthirst trait, you experience a surge of vitality. Your speed increases by 10 feet, and you gain advantage on Strength and Dexterity checks and saving throws for 1 minute.
Noble Blood. You can control vampire spawn. Vampires/vampire spawn do not attack you.
Necrotic Knowledge. You know chill touch (as a cantrip) at 1st level at 3rd you know misty step and vampiric touch.
Sunlight Sensitivity. While in sunlight you gain 1 level exhaustion and you are blind outside of 120 feet.
Claws. As a vampire you have a set of claws, your claws are natural weapons, which you can use to make unarmed strikes. You may use your Strength or Dexterity modifier for your attack and damage rolls with your claws. If you hit with them, you deal 1d4 slashing damage instead of the bludgeoning damage normal for an unarmed strike.
Languages. You can speak, read, and write Common Vampire and elvish.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

3.00
(one vote)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: