Valinor Guard (3.5e Class)

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Valinor Guard[edit]

Valinor guards formed army of Valinor that was the great force that confronted the army of Morgoth at the end of the First Age. Moved by the words of Eärendil, the Valar agreed once again to act against Morgoth. They met an Eönwë led force that was to assume that all the Valar, the Maiar and Elves of Valinor except the Teleri, who agreed only to sail ships to the shores of Beleriand. The great army soon joined the Edain. They met the forces sent by Morgoth in Anfauglith and easily defeated, but strong gust of wind came up at the gates of Angband, were rejected by the great winged dragons led by Ancalagon The Black. Eärendil, came out, and was accompanied by the Eagles led by Thorondor; They enhanced the host of the Valar and defeated the forces of Morgoth. Ancalagon was killed himself. Finally, the host directs all wells remaining forces of Angband, and Morgoth captured, effectively ending his reign of evil in Middle-earth

Making a Valinor Guard[edit]

Valinor guards are fierce fighters versatile to occupy the first line, focuses on melee combat and able to repel both physical and magical attacks. they are respected for their incredible ability to make multiple attacks some call them the swift sword, ready to protect their mates and to give his life for Valinor, show their potential with his sword, truly a fearsome opponent.

Abilities: Physical attributes are the most important for a Valinor Guards, although a decent Dexterity and Constitution score is needed for many rapid attacks and health.

Races: elves normally, but humans can be valinor guards too.

Alignment: Valinors Guards may be any alignment not evil or chaotic

Starting Gold: 8d4x10

Starting Age: Moderate.

Table: The Valinor Guard

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1/+1 +1 +1 +1 smart defense feat
2nd +2/+1 +1 +1 +1 Feat
3rd +3/+2/ +2 +2 +2 faster,
4th +4/+3/ +2 +2 +2 two weapons defense, feat
5th +5/+4/ +3 +3 +3
6th +6/+5/ +3 +3 +3 Cleave, feat
7th +7/+6/ +4 +4 +4
8th +8/+7/ +4 +4 +4 Feat
9th +9/+8/ +5 +5 +5 counterattack
10th +10/+9/ +5 +5 +5 Feat
11th +11/+10/+1 +6 +6 +6 defensive combat
12th +12/+11/+2 +6 +6 +6 Great Cleave, Feat
13th +13/+12/+3 +7 +7 +7 Rend,
14th +14/+13/+4/ +7 +7 +7 parry magic, Feat
15th +15/+14/+5/ +8 +8 +8
16th +16/+15/+13/+6/+1 +8 +8 +8 Feat
17th +17/+17/+13/+7/+2/ +9 +9 +9
18th +18/+18/+14/+8/+3/ +9 +9 +9 last glow, Feat
19th +19/+19/+14/+9/+4/ +10 +10 +10 great counterattack
20th +20/+20/+15/+10/+5 +10 +10 +10 Feat, Divine Rank

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Balance, Climb, Craft,find intentions, Handle Animal,Bluff, HIde, Intimidate, Jump, Listen, Move Silently, Ride, Spot, Swim, Tumble,read maps.

Class Features[edit]

All of the following are class features of the Valinor Guard.

Weapon and Armor Proficiency: The Valinor Guard is proficient with Simple & Martial weapons and all Armors and Shields, all valinor guard has a long sword made of Valinor Elven forges, with the emblem of the army of valinor and a name for each, valinor guards fondly keep them as they are made of adamantium and properties they are only used by large elven craftsmen.

smart defense: Intelligence modifier is applied to the armor.

warrio skin:every 2 level gains +1 to natural armor.

parry magic: the guardian of valinor is trained very well to repel attacks with his sword magic delivered from valinor forging, valinor guard action can spend your next magical repelling all attacks coming towards cutting them with his sword, rc 24 +1 per level up, level 20 rc 30.

counterattack: valinor guards are extremely good to respond to an attack, each attack by the enemy, valinor guard can perform a counterattack..

defensive combat: when the guardian of valinor passes to an action of full defense, can use your ability of contrataque from this position.

Cleeave: you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.

Great Cleave: It works like Cleave, except that there is no limit to the number of times you can use per round.

Feat: The valinor guard may choose a feat he meets the prerequisites for.

Counter Attacks: While fighting defensively the Warrior may make an attack of opportunity against a foe that swings at him and misses. He is limited to one.

Faster: after time thanks to his experience in the Battle valinor guard becomes a little faster. the guardian of valinor gains +2 to Dexterity.

Two Weapon Defense: When dual wielding weapons the valinor guard gains a +2 Shield bonus.

Rend: The valinor guard cuts deep into his foe with a Slashing weapon. The saving throw against Rend is (10 + valinor guard's Strength Mod + Damage Dealt) and it is resolved as an attack at a -4 penalty. If the valinor guard is successful with this Combat Maneuver the victim suffers (1d4 + Warrior's Strength Mod) damage per round for 3 rounds,used can be used as many times a day as Intelligence modifier .

Great counterattack: When attacked valinor guardian can perform a number of counterattacks assume equal Dexterity modifier per attack.

Last glow: When health points valinor Guard fall below 0 has the opportunity to make one last attack, if the attack is successful the enemy will receive damage as if he had been beaten by all attacks that can valinor guardian in an action and will be a critical hit automatically.

Last glow: The way to the divine essence have started, Divien rank +1

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