Using Reaping Mauler to Extract Brains (3.5e Optimized Character Build)

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I was bored on day and I was looking through complete psionics, saw the flayerspawn guy, and thought, "Hey, I should check out these Illithid Feats" And after seeing Illithid Grapple, I knew, reaping mauler had a new purpose.


Players Handbook, Complete Warrior, Complete Psionics, Expanded Psionics Handbook

Game Rule Components[edit]

Powers, and Feats




Starting Ability Scores (Before Racial Adjustments): Dex 17, Int 15, Str 13, Wis 12, Con 10, Cha 8

Race (Templates): Human

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Fort Ref Will
1st Psion 1 +0 +0 +0 +2 Human: Illithid Heritage, 1st Level: Illithid Compulsion, Bonus: Psionic Talent Powers, effective psion level 1, discipline: Telepath Learn Psionic Charm Person at 1st Level Powers Known
2nd Psion 1/Swashbuckler 1 +1 +2 +0 +2 Bonus: Weapon Finesse Bonus Feat none
3rd Psion 1/Swashbuckler 1/Monk 1 +1 +4 +2 +4 3rd Level: Illithid Grapple, Bonus Feats: Improved Unarmed Strike, Improved Grapple Unarmed Strike Damage 1d6, Flurry of Blows -2/-2 none
4th Psion 1/Swashbuckler 1/Monk 2 +2 +5 +3 +5 Bonus: Combat Reflexes Flurry of blows -1/-1 none
5th Psion 1/Swashbuckler 1/Monk 2/Fighter 1 +3 +7 +3 +5 Bonus: Multi Weapon Fighting none none
6th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 1 +3 +7 +3 +7 6th Level: Clever Wrestling, Bonus: Illithid Blast Illithid Blast (15ft cone, stun 1d4 rounds) none
7th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 2 +4 +7 +3 +8 Bonus: Illithid Grapple Powers, effective psion level 2 none
8th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 3 +4 +8 +4 +8 none Illithid Blast 2/day none
9th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 4 +5 +8 +4 +9 9th Level: Illithid Grapple, Bonus: Illithid Grapple Powers, effective psion level 3 none
10th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 4/Reaping Mauler 1 +6/+1 +10 +6 +9 Bonus: Mobility none none
11th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 4/Reaping Mauler 2 +7/+2 +11 +7 +9 none Adept Wrestling +1
12th Psion 1/Swashbuckler 1/Monk 2/Fighter 1/Flayerspawn Psychic 4/Reaping Mauler 3 +8/+3 +11 +7 +10 12th Level: Illithid Extraction Counter grapple, Sleeper Lock From here on I think the gist is pretty basic, you could try putting other classes here to 20, see how it works. I'd suggest 5 levels reaping mauler for devastating grapple. Insure your tentacles kill.

Other Components[edit]

Its important to watch your skills, because most of these classes don't have the skills you need for the prestige classes in their skill lists, so try to make sure you get the necessary skills up to what is needed as soon as possible, so you don't have to worry about it.


I think after examination, the use of reaping maulers grappling prowess, and Illithid feats that give you tentacles and mind sucking ability, it doesn't matter what your enemy is, once pinned, its gonna die. And the fact that you can have 4 enemies pinned at a time, is just so fun (One with each tentacle). Also the improved grab feat that is automatic for your tentacles helps pin things, and flurry of blows at lower levels is a real life saver, these in combination with combat reflexes.

Side Notes[edit]

If you rolled High for str and wisdom it would be really good (AC and grapple checks) If you got higher strength than dexterity, consider an additional fighter level instead of 1 level swashbuckler, its the same thing at first level, except what the feat is.

DM Counters[edit]

Anything difficult to pin, such as a group of rangers in the back of the enemy group.

Undead, Constructs, really anything without a brain.

A Slayer with Brain Nausea.

Ring of Freedom of Movement. Improved Sunder becomes a great feat to have access to for this reason.

Flying anything, without a friendly Wizard to help you out.

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