User:Quincy/Super Human

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Invulnerable[edit]

Ability Score Increase. Your Constitution score increases by 6. Your maximum for your Constitution score is 24.
Armored Skin. When you aren't wearing armor, your AC is 15 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. You can use a shield and still gain this benefit.
Damage Reduction. You reduce the damage you take from all damage except psychic damage by 5.
Super Toughness. Your hit point maximum increases by 2, and it increases by 2 every time you gain a level.
Fall Resistance. You treat a fall as 60 feet shorter for the purpose of determining how much damage you take.

Powerhouse[edit]

Ability Score Increase. Your Strength score increases by 6. Your maximum for your Strength score is 24.
Ultra-Powerful Build. Your carrying capacity is multiplied by 10, along with the amount of weight you can push, drag, or lift.
Athletics Proficiency. You have proficiency in the Athletics skill.
Brute Force. A melee weapon deals double damage when you hit with it. You can roll 2d6 in place of the damage of your unarmed strikes.
Knockback. You can shove a creature up to two size categories larger than you, and you can shove a creature as a bonus action. Whenever you successfully shove a creature, you can fling it up to 10 feet away from you and knock it prone.

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