User:Nuke The Earth/Immolation Star
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Weapon (morningstar), Legendary (Requires Attunement by Cleric)
This weapon was forged by the hands of a neverborn god to enforce the laws that divide the Planes. It resembles an oddly-shaped mace composed of an unknown reddish-gold metal. The head is a smooth, polished orb studded with regularly spaced pinholes, around which the metal is discolored as if by heat. You gain a +3 bonus to attack and damage rolls made with this magic weapon, and while attuned to this weapon you have proficiency with it.
Incandescence: While you are attuned to this weapon, the head glows with ethereal light, and jets of radiant golden fire blast from the holes in the shape of glowing spikes. The weapon sheds bright light in a 10-foot radius, and dim light for another 10. This property can be repressed by the wielder at will, shedding no light so long as they are not in combat.
Scalding Light: This weapon deals an additional 1d8 Radiant damage or, if the target is an Elemental, Fiend, Monstrosity, or Abberation, 1d12 Radiant damage.
Know Thy Enemy: You may spend an action to gain insight against an extraplanar opponent. For the duration of combat, you gain advantage on attack rolls against one Elemental, Fiend, Monstrosity, or Aberration. This feature may be used an amount of times equal to your spellcasting modifier (minimum of once) per long rest.
???: Something something, use bonus action, have advantage on concentration checks until start of your next turn
- Identifiable as Orichalcum, DC22 Investigation or History