Uruk-hai (5e Race)

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Scales.png This page is of questionable balance. Reason: Stronger than any first party race and uses incomplete and incorrect wording throughout. The traits need to be mechanically worded correctly as they are often vague or written like casual conversation. +6 ASI, Everything an orc and half-orc get with more ASI's, random double of traits, single subrace, etc. Overall poorly executed and needs a rework both from a mechanical perspective to better differentiate from the first party content. Consult the 5e Race Design Guide for help and see the Featured Articles pages for some exemplary content.


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Uruk-hai[edit]

"Oi! Ranger!" a green skinned uruk defender called to the undead ranger slaughtering his soldiers, "Prepare to die!". He draws his halberd and charges into battle with the ranger.

Physical Description[edit]

fbff7f8b363001eb4a42dd5e29b162c8.jpg

Uruk-hai, or orc-kind in Black Speech, are the elite of the orcs. Whether it comes to serving their lord, captain or warchief, the uruk-hai are, if not will be, the first into battle. The origin of the uruk-hai is very much debated; some say they are the work of black magic, or the offspring of goblins and orcs. Either way, all agree that they are ruthless and brutal. Their lesser known cousins are called the olog-hai, and they resemble trolls. For the first 5 levels, uruk players will be restricted to either uruk defender, uruk savage, uruk warrior, uruk hunter or uruk archer.

History[edit]

Though their origins are unknown, some say a ancient dark lord created them by infusing orcs with magic to strengthen them. Others claim they are the result of only the strongest orcs breeding together. Still, others say they are of orc and goblin blood. What is known is that, when they come into contact with orcs, the orcs will serve the uruk-hai, until strong enough to defeat them. Historically, uruks are known to be faster, stronger and possibly smarter than ordinary orcs. They are a force to reckon with.

Society[edit]

The uruk-hai society is built on one thing; power. The strongest, smartest, and luckiest can be found at the top of the chain as overlords of fortresses, or warchiefs. The uruk-hai society also is divided between tribes.

Uruk-hai Names[edit]

Uruk-hai have no females, as they are constituted of dark magic. As you choose a name, take a title as well.

Male: Akoth, Amûg, Ashgarn, Azdûsh, Bagabug, Barfa, Blorg, Bolg, Borgu, Brogg, Bûbol, Bûth, Dûgza, Dûsh, Dûshrat, Dharg, Feldûsh, Felgrat, Flak, Folgûm, Ghâm, Ghûra, Gimub, Glûk, Golm, Gorfel, Gorgûm, Goroth, Grublik, Gûndza, Horhog, Hork, Horza, Hoshû, Hoshgrish, Hûmgrat, Hûra, Ishgha, Ishmoz, Kâka, Kothûg, Krimp, Krûk, Kugáluga, Lamlûg, Latbag, Lorm, Lûga, Lûgdash, Lûgnak, Mâku, Malmûg, Mogg, Mormog, Mozfel, Muggrish, Mûglûk, Muzglob, Nákra, Nazdûg, Názkûga, Nazû, Norsko, Norûk, Ogbur, Ogthrak, Olgoth, Olrok, Orthog, Pâsh, Pígug, Prâk, Pûg, Pûgrish, Pushkrimp, Ratanák, Ratlûg, Ronk, Rûg, Rûkdûg, Shágflak, Shaká, Skak, Skûn, Snagog, Takra, Târz, Thakrak, Thrak, Torz, Tûgog, Tûkâ, Tûmhom, Tûmûg, Ûgakûga, Ûggû, Ûkbûk, Ûkrom, Ûkshak, Ûshbaka, Ûshgol, Uthûg, Zâthra, Zog, Zogdûsh, Zûgor, Zûmug, Zunn.

Title: Archer Trainer, Ash-Skin, Bag-Head, Barrel-Scraper, Beast Slayer, Black-Blade, Black-Heart, Blade Master, Blade Sharpener, Blood-Lover, Blood-Storm, Bone-Licker, Bone-Ripper, Brawl-Master, Brawler, Cannibal, Caragor Slayer, Cave Rat, Corpse-Eater, Death-Blade, Deathbringer, Drooler, Dwarf-Eater, Eagle Eye, Elf-Slayer, Evil Eye, Fat Head, Fire-Brander, Flesh-Render, Foul-Spawn, Frog-Blood, Giggles, Graug Catcher, Graug Slayer, Grog-Burner, Halfling-Lover, Head-Chopper, Head-Hunter, Heart-Eater, Horn Blower, Hot Tongs, Jaws/Jitters, Learned Scribe, Life-Drinker, Limp-Leg, Literate One, Long-Tooth, Lucky Shot, Mad-Eye, Maggot-Nest, Man-Hunter, Man-Stalker, Meat Hooks, Metal-Beard, Night-Bringer, of Lithlad, of the Black Gate, of the Spiders, One-Eye, Pit Fighter, Plague-Bringer, Pot-Licker, Quick-Blades, Rabble Rouser, Raid Leader, Ranger-Killer, Ravager, Raw-Head, Runny-Bowls, Sawbones, Scar-Artist, Shaman, Shield Master, Skull Bow, Skull-Cracker, Slashface, Slave Lover, Slave Taskmaster, Storm-Bringer, Sword Master, the Advisor, the Amputator, the Assassin, the Beheader, the Biter, the Black, the Bleeder, the Bloated, the Bone Collector, the Bowmaster, the Brander, the Brave, the Breaker, the Brewer, the Brother, the Brown, the Catcher, the Choker, the Chunky, the Claw, the Clever, the Cook, the Corruptor, the Coward, the Crazy, the Cruel, the Dark, the Defender, the Defiler, the Destroyer, the Devourer, the Diseased, the Disgusting, the Drunk, the Dung Collector, the Elder, the Endless, the Executioner, the Fanatical, the Flesh Glutton, the Fool, the Foul, the Friendly, the Funny One, the Gentle, the Gorger, the Grinder, the Hacker, the Handsome, the Hell-Hawk, the Humiliator, the Hungry, the Immovable, the Infernal, the Judge, the Killer, the Kin-Slayer, the Knife, the Legend, the Loaded, the Lookout, the Mad, the Man-Eater, the Meat Hoarder, the Merciful, the Messenger, the Mindless, the Mountain, the Other Twin, the Painted, the Proud, the Puny, the Rash, the Rat, the Raven, the Red, the Relentless, the Ruinous, the Runner, the Runt, the Savage, the Scholar, the Screamer, the Serpent, the Shadow, the Shield, the Skinless, the Slasher, the Slaughterer, the Small, the Smasher, the Spike, the Stinger, the Stout, the Surgeon, the Swift, the Tongue, the Trainer, the Twin, the Unkillable, the Vile, the Wanderer, the Watcher, the Weak, the Whiner, the Wise, the Wrestler, Thin Bones, Thunderhead, Tree-Killer, Troll Slayer, Troll-Born, Ugly Face, Who Flees, Lice-Head

Uruk-hai Traits[edit]

Uruk-hai are faster, and more powerful dark orcs.
Ability Score Increase. Your Strength score increases by 2, and your Intelligence or Wisdom score increases by 1.
Age. Uruks tend to be of any age between 20 and 70.
Alignment. Uruks tend to be of evil disposition due to their association with evil, but there are a few of good alignments.
Size. Uruks tower over most men, at 6ft or taller. Your size is Medium.
Speed. Your base walking speed is 35 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Menacing Visage. Uruks are akin to orcs. You have advantage on Intimidation skill checks.
Aggressive. As a bonus action, the uruk can move a distance no greater than it's speed towards a hostile creature that it can see.
Languages. You can speak, read, and write Common, and Orcish.
Subrace. Olog-hai

Olog-hai[edit]

Ability Score Increase. Your Strength score increases by 3. Alternatively, your Strength score increases by 2, and your Intelligence score increases by 1.
Size. Large
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Menacing Visage. Uruks are akin to Orcs therefore, they have advantage on Intimidation checks.
Aggressive. As a bonus action, you can move up to your speed toward a hostile creature that you can see.
Larger. The olog deals an additional die of damage on account of its Large size.

Suggested Characteristics[edit]

When creating an uruk-hai character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 Although I look like I want to kill everyone, I just want to be their friend. Recommended for the title "The Friendly".
2 It's funny to me, how much blood some people have.
3 I like fighting. It doesn't really matter to me. Uruk, Elf, Human, they're all the same when I'm fighting.
4 I may only be a lowly grunt now, but soon, I'll be the top Overlord!
5
6
7
8
d6 Ideal
1 I've given up my heritage of evil, and I want to forget/destroy those responsible. (Good)
2 No matter who I follow, I'll be loyal to my last breath. (Lawful)
3 Good, evil, don't matter long as I can smash sum skulls. (neutral)
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6

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