Uraga Saya (Orochi Kage) (5e Creature)
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Medium fiend, neutral evil
Skills Stealth +7, Perception +7, Athletics +7
Amphibious: Can Breathe Underwater.
Innate Spellcasting. The Uraga Saya's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components.
At will: disguise self (any humanoid form), major image 3/day each: Entangle Person, mirror image, scrying, Invisibility 1/day: Spike Growth.
Camouflage: Can effectively become insivible if waiting in a forest, swamp, natural or shadowy setting as long as it's not moving.
Coiled Charge: IF the Uraga is wrapped around a Tree or Column or anything that can support it's weight it can perform a charge attack which deal critical damage with it's Nagi polearm and does double critical on a crit. The Uraga Saya can then spring back into it's original postion. Can only be performed once a round and he moves 10-15 feet to strike.
Multiattack: Can perform two ranged Longbow attacks or two Melee Nagi attacks. Nagi Polearm Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 3) Slashing damage Plus 10 (3d6) Poison Damage
Long bow Range Weapon Attack: +8 to hit, reach 150/600 ft., one target. Hit: 15 (2d8+5 + X) Piercing damage Plus 10 (3d6) Poison Damage
Uraga Saya are the bottom of Uraga civilization and have only basic mastery of magic. They are more powerful of frame and can wrap themselves around Trees and act as powerful ranged archers and they also alright Melee combatants. They are generally the leaders of packs of Goto Kappa during war but during peace they perform as hunters and skirmishers... killing of mortals and humans who set foot in their sacred forests and then taking the interlopers back to the jungle ruins to feed their Uraga kin. Though lacking in Magic they are deadly with their Lacquered Bamboo longbows and their powerful arrows have been fond lodged in the thickest of Samurai or Qishi armor. Many Uraga have also just become mercenaries and wander the lands of the East as expert marksmen who are renowned for their deadly ability to kill an enemy Khan, Shogun or General from Yards away... even if the Armor deflects most of the arrow's blow, if it even nicks the flesh it is coated in a thick paste mixed with the Saya's own poison.