Unstable Shapeshifter (3.5e Class)
From D&D Wiki
- 1 Unstable Shapeshifter
- 1.1 Making an Unstable Shapeshifter
- 1.2 Campaign Information
Making an Unstable Shapeshifter
Abilities: Unstable Shapeshifters benefit from being physically strong and mentally resilient. Being able to take and dish out damage in equal parts is the Unstable Shapeshifters specialty.
Races: Any race.
Alignment: Exclusively Neutral.
|1st||+1||+2||+0||+2||Rage, Always Armed|
|6th||+6/+1||+5||+2||+5||Enhanced Natural Armor +1|
|7th||+7/+2||+5||+2||+5||Damage Reduction 1/--|
|9th||+9/+4||+6||+3||+6||Venom Immunity, Enhanced Natural Armor +2|
|10th||+10/+5||+7||+3||+7||Unstable Transformation, Damage Reduction 2/--|
|12th||+12/+7/+2||+8||+4||+8||Rage 4/Day, Enhanced Natural Armor +3|
|13th||+13/+8/+3||+8||+4||+8||Damage Reduction 3/--|
|15th||+15/+10/+5||+9||+5||+9||Unstable Transformation, Enhanced Natural Armor +4|
|16th||+16/+11/+6/+1||+10||+5||+10||Rage 5/Day, Damage Reduction 4/--|
|18th||+18/+13/+8/+3||+11||+6||+11||Enhanced Natural Armor +5|
|19th||+19/+14/+9/+4||+11||+6||+11||Damage Reduction 5/--|
|20th||+20/+15/+10/+5||+12||+6||+12||Unstable Transformation, Mighty Rage|
|Class Skills 4 + Int modifier per level, ×4 at 1st level)|
Balance, Climb, Hide, Intimidate, Jump, Spot, Swim, Tumble, Control Form.
All of the following are class features of the Unstable Shapeshifter.
Inability to multiclass
- Thou shall only attack those that attack you.
- Thou shall not intentionally cause harm to the natural world order.
- Thou shall not attempt to prevent any natural disaster.
- Thou shall only eat unprepared, hunted game.
- Thou shall serve only the planet.
Breaking the Shapeshifters Code causes their ability to become unpredictable and volatile.
Weapon and Armor Proficiency: Unstable Shapeshifters are only proficient with armors made of natural materials and have no weapon proficiency.
Illiterate: Unstable Shapeshifters cannot read or write.
Rage (Ex):As the Barbarians Rage Class Feature.
Always Armed: Unstable Shapeshifters are always considered armed, and deal 1d8 damage when making an unarmed attack.
Woodland Stride (Ex): As the Druids ability, Woodland Stride.
Trackless Steps (Ex): As the Druids ability, Trackless Step.
Unstable Transformation (Su): At level 5 and every 5 levels thereafter an Unstable Shapeshifter can warp parts of their body to suit various needs not dissimilar to the Druids ability, Wildshape. An Unstable Shapeshifter can only sustain any given form for level*2+CON rounds per day.
At level 5 an Unstable Shapeshifter can select one body part and morph it into an equivalent body part of any animal(s) sized Medium or smaller.
At level 10 an Unstable Shapeshifter can select two body parts and morph them into equivalent body parts of any animal(s) sized Large or smaller.
At level 15 an Unstable Shapeshifter can morph every body part into that of any animal(s) sized Huge or smaller.
At level 20 an Unstable Shapeshifter can sustain their form indefinitely.
Enhanced Natural Armor (Su): At 6th level and every 3 levels thereafter an Unstable Shapeshifter gains an increasing bonus to their natural armor.
Damage Reduction (Ex):As the Barbarians ability, Damage Reduction.
Venom Immunity (Ex):As the Druids ability, Venom Immunity.
Indomitable Will (Ex):As the Barbarians ability, Indomitable Will.
Tireless Rage (Ex):As the Barbarians class feature, Tireless Rage.
Mighty Rage (Ex):As the Barbarians class feature, Mighty Rage.
Unstable Shapeshifter Starting Package
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Bonus Feats: .
Playing an Unstable Shapeshifter
Unstable Shapeshifters in the World
Unstable Shapeshifter Lore
Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
Unstable Shapeshifters in the Game