Unblinded (5e Class)

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== ==Unbroken (Page is not finshed, not for use in a game.)

Child of death.Reaped soul.Cursed.Words Unbroken are described as, but little is truly known about them, expect the info in small archives scattered about the planes. Most famously, a fey priestess once said: "An Unbroken is the epitome of magical failure." What does this mean? As a paladin falls from the grace of their god or goddess, their powers begin to drain. When too much of this cursed power is used upon a soul, the life force begins to deteriorate. The first thing that goes is the vision, then being able to speak. By the time a week has passed, almost all die. From this, An unbroken is formed. The race the creature once was will begin to change, and slowly turns into a 4-6 foot high featureless humanoid. Due to this method of birth, they draw their energy from heat and life. Most Unbroken are arsonists and murderers, killing and burning all they can to feel a moment of warmth, but this does NOT mean they are inherently evil, similar to tefilings.

<!-Introduction Leader->[edit]

Creating a[edit]

Quick Build

You can make a <!-Unbroken-> quickly by following these suggestions. First, <!-Charisma-> should be your highest ability score, followed by <!-Strength->. Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->

Class Features

As a you gain the following class features.

Hit Points

Hit Dice: 1d6 per level
Hit Points at 1st Level: 6 + Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per level after 1st


Weapons: All simple weapons, as well as weapons provided by your starting items
Tools: None
Saving Throws: Charisma and Strength
Skills: T


You start with the following equipment, in addition to the equipment granted by your background:

  • (a) Mask of lies- this item allows you to blend in with the population. You have the appearance of a relatively normal human, but after each short or long rest, roll a body die. the area of your body is moderately discolored and can be perceived with a passive perception of 11 unless it is covered. or (b) {{{item1b}}}
  • (a) 1 weapon with the stats of a shortsword- this weapon is one of the few things you remember about your past- make sure it is relevant to your character's backstory! or (b) {{{item2b}}}
  • If you are using starting wealth, you have 5d4 gp in funds.

Table: The

Level Proficiency
Features Cantrips known, draining —Spell Slots per Spell Level—
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +2 Broken mind, shattered body 2, 0% 2
2nd +2 Hungry soul 2, 0% 3
3rd +2 One of many 2, 0% 4 2
4th +2 Ability Score Improvement 3, 0% 4 3
5th +3 3, 6% 4 3 2
6th +3 3, 12% 4 3 3
7th +3 4, 16% 4 3 3 1
8th +3 Ability Score Improvement 4, 20% 4 3 3 2
9th +4 4, 24% 4 3 3 3 1
10th +4 5, 40% 4 3 3 3 2
11th +4 5, 50% 4 3 3 3 2 1
12th +4 Ability Score Improvement 5, 60% 4 3 3 3 2 1
13th +5 5, 70% 4 3 3 3 2 1 1
14th +5 5, 80% 4 3 3 3 2 1 1
15th +5 6, 90% 4 3 3 3 2 1 1 1
16th +5 Ability Score Improvement 6, 100% 4 3 3 3 2 1 1 1
17th +6 6, 100% 4 3 3 3 2 1 1 1 1
18th +6 6, 100% 4 3 3 3 3 1 1 1 1
19th +6 Ability Score Improvement 6, 100% 4 3 3 3 3 2 1 1 1
20th +6 6, 100% 4 3 3 3 3 2 2 1 1

<!-Class Feature->[edit]

<!-Class feature game rule information->

<!-Use semi-colons for subheaders->

<!-Subclass Feature->[edit]

<!-At <!-3rd-> level, you chose a <!-insert name of subclass feature i.e. path, archetype, discipline, etc.->. Choose between <!-list the subclass options->, <!-all/both-> detailed at the end of the class description. Your choice grants you features at <!-insert the level when subclass features begin-> and again at <!-list all the levels the class gains subclass features->.->

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-Class Feature->[edit]

<!-Class feature game rule information->

<!-Class Option 1->[edit]

<!-For subclasses introduce this class option here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Option 2->[edit]

<!-Introduce this subclass here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Spell List[edit]

You know all of the spells on the basic spell list and additional spells based on your subclass.

1st Level

<!-1st level spell list->

2nd Level

<!-2nd level spell list->

3rd Level

<!-3rd level spell list->

4th Level

<!-4th level spell list->

5th Level

<!-5th level spell list->


Prerequisites. To qualify for multiclassing into the <!-Unbroken-> class, you must meet these prerequisites: You cannot multi class into this, though you may multi class OUT of it.Ex; a level 4 unbroken may mutliclass into bard if they meet the Prerequisites but a level four bard may not multiclass into a unbroken

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