Trophy Fighter (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A race page is almost never complete when first created. For guidance, see the 5e Race Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

<trophy fighter>[edit]

Physical Description[edit]

Varies depending on the subrace. When unconcious or asleep though, each of them resemble a golden trophy of their appearance with a stand on top of them, hence their race's name. When in trophy form, their bodies are colored pure white and gold with the symbol of a circle with two lines running through it and a massive hand holding said circle

History[edit]

Seemingly appearing from thin air, ready to fight for any cause or with others, they all gained a reputation as a truly diverse race with many different abilities and motivations. Their trophy forms seem to be controlled by their fighting spirit as when they are defeated by a foe, they go into this form until revived by someone else, as if signifying their opponent's victory. Most of them form small communities within groups of other races, humans being the most common

Society[edit]

Usually congregating in small groups of their own kind in other communities, adventuring is usually seen as a noble pursuit, regardless of what motivates them, the journey meaning more than the destination. In terms of a religion, the race as a whole have three beings that center in their legends as dangerous creators, Tabuu, who sought to seal away the entire world for himself, galeem, who sought to control the world in perfect unyielding order and dharkon who wanted to consume the world in an endless free void

trophy fighter Names[edit]

Lead text. Often gaining by the names of their trophy form, they usually distinguish themselves from similar trophy fighters by color or some other stylistic choice

Male: mario, luigi, bowser

Female: peach, shiek bayonetta

trophy fighter Traits[edit]

Ability Score Increase. Your str score increases by 2 and your con score increases by 1.
Age. reaches adulthood by age 15, middle age by age 60 and old age by age 90
Alignment. tends towards any alignments but neutral alignments tend to be the most common
Size. small or medium, depends on subsrace
Speed. Your base walking speed is 30 feet. swim speed 10 feet
darkvision. can see in darkness for 60 feet
trophy body. when dropped to zero hit points, you don't need to make death saving throws and you die when reduced to negative hit points equal to your constitution modifer plus 15 plus your strength modifier
agile jumper. you always are treated as having a running start when jumping
Languages. You can speak, read, and write Common and one other language of your choice.

<mario>[edit]

fire hands. deal d6 fire damage with melee attacks
block breaker. treat the hardness of objects you strike as five lower
paralyzer. your weapon attacks reduce a foe's movement by 5 feet for one round
plasma blasts. your weapon attacks deal d4 fire and d4 electricity damage
water breathing. you can breathe air and water and have a 25 feet swim speed

terry

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5 feet′ 11 inches″ +2d6 inches 160 pounds lb. × (<!-3d10-->) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


Suggested Characteristics[edit]

When creating a trophy fighter character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 you enjoy a good brawl
2 You want to be challenged in life
3 You believe that imagination and creativity are the keys to victory
4 You dislike cheating or sneaking around
5 Every day is exciting to you
6 You wish for a exciting life filled with adventure
7 You respect your enemies and allies
8 You want to change the world
d6 Ideal
1 you always love a challenge
2 you don't like cheating in a fight
3 glory in battle is what you live for
4 every day is a chance to see something new
5 you respect all who fought you
6 you like proving your mettle in combat
d6 Bond
1 you'll fight for your friends until the end
2 I always give my friends tips on how to fight
3 I respect my allies and my enemies
4 I push those around me to do their best
5 I firmly believe in fighting fairly and not being underhanded
6 I live for a challenge and encourage others to rise to it
d6 Flaw
1 I believe fighting is the only way to win
2 I prefer blunt honesty over white lies
3 I prefer fighting to sneaking around
4 I tend to distrust those who lean towards extreme goodness and order or extreme evil and chaos
5 I don't understand sleeping and dreaming or what it's like
6 I'd rather die young than live to old age
0.00
(0 votes)

Back to Main Page5e HomebrewRaces

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Super Smash Bros franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to Super Smash Bros copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors