Triceratops (5e Creature)

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This version of the Triceratops has its inflicted DCs corrected to match its proficiency bonus: the trampling charge's DC is now correctly 8 + pb (3) + Strength (6) = 17, not the incorrect 13 in the Monster Manual.

Huge beast (ceratopsian), unaligned

Armor Class 13 (natural armor)
Hit Points 95 (10d12 + 30)
Speed 50 ft.

22 (+6) 9 (-1) 17 (+3) 2 (-4) 11 (+0) 5 (-3)

Proficiency Bonus 3
Senses passive Perception 10
Challenge 5 (1,800 XP)

Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.


Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8+6) piercing damage.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage.

One of the most aggressive of the herbivorous dinosaurs, a triceratops has a skull that flares out to form a protective plate of bone. With its great horns and formidable speed, a triceratops gores and tramples would-be predators to death.

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