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This page is of questionable balance. Reason: A cheap +1 mace? What are you wrapping it in that costs 1 gp?
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Mace, Torch
Simple Light Melee
Critical:
|
×2
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Range Increment:
|
—
|
Type:
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Bludgeoning
|
Hardness:
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7
|
|
Size |
Cost1 |
Damage |
Weight1 |
hp1
|
Fine |
* |
— |
* |
*
|
Diminutive |
* |
— |
* |
*
|
Tiny |
* |
— |
* |
*
|
Small |
6 gp |
1d4 +1 Fire |
2 lb. |
*
|
Medium |
6 gp |
1d6 +1 Fire |
4 lb. |
*
|
Large |
10 gp |
1d8 +1 Fire |
8 lb. |
*
|
Huge |
* |
— |
* |
*
|
Gargantuan |
* |
— |
* |
*
|
Colossal |
* |
— |
* |
*
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Description[edit]
This is a Light Mace that has twisted flax soaked in tallow wrapped around the head.
A Torch Mace can be lit on fire and then functions as a torch for lighting. A Torch Mace deals +1 Fire Damage when lit in addition to normal Mace damage. After the torch burns out it functions as a normal Mace.
To re-wrap the Mace it costs 1gp and then can be used as a torch again. This can be done to any mace or club.
See Also[edit]
Back to Main Page → 3.5e Homebrew → Equipment → Mundane Weapons