Tibbit (3.5e Racial Paragon Class)
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Tibbit Racial Paragon
Making a Tibbit Paragon
A Tibbit Paragon brings out the most of a Tibbits natural and magical heritage by focusing on the stealthy abilities of cat with the magical abilities of the familiars they descended from.
Abilities: Because they tend to favor light armor, agile combat styles, and stealth whenever possible, Dexterity is extremely important to Tibbit Paragons. A high Intelligence grants the Tibbit Paragon access to more skills at each level.
Starting Age: Simple
|1st||+1||+0||+2||+0||Weapon Finesse, Weapon Proficiency(Exotic)|
|2nd||+2||+1||+3||+1||Quick Shift, Featherfall 3/day||+1 level of existing spellcasting class|
|3rd||+3||+1||+4||+2||Ability Boost(Dex), Natural Combat|
Class Skills (8 + Int modifier per level, ×4 at 1st level)
All of the following are class features of the Tibbit Paragon.
Weapon and Armor Proficiency: A Tibbit Paragon is proficient in all simple weapons and light armor.
Weapon Finesse (Ex): A 1st Level Tibbit Paragon gains Weapon Finesse as a bonus feat.
Weapon Proficiency(exotic) (Ex): Due to a Tibbit Paragon's natural wanderlust they gain Proficiency with any 1 light weapon of their choice due to their extensive travels in other lands.
Quick Shift (Ex): At 2nd Level a Tibbit Racial Paragon is comfortable with their Feline tranformation enough to change forms as a move action. In addition, you no longer need to wait one hour before shifting back into feline form after assuming your humanoid form.
Featherfall (Su): A 2nd Level Tibbit Paragon Gains the supernatural ability to always land on their feet. Also, they gain the supernatural ability to negate all fall damage 3 times a day. this functions as the spell Featherfall with the following exceptions, the featherfall effect only activates within the last 10 feet of a fall, and there is no visual sign of this ability except for that the affected creature lands on their feet.
Ability Boost(Dex) (Ex): At 3rd level a Tibbit Paragon gains additional Dexterity in both thier forms. an additional +2 Dex in humanoid form, and +4 in feline form
Natural Combat (Ex): At 3rd level a Tibbit Paragon changes the damage die from their claws to 1d3, and their bite to 1d4
Tibbit Starting Package
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Bonus Feats: .
Playing a Tibbit
Other Classes: .
Tibbits in the World
Daily Life: .
NPC Reactions: .
Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
Tibbits in the Game
Sample Encounter: .
EL whatever: .