Third Kazekage (5e Creature)

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Third Kazekage[edit]

Medium humanoid (Human), lawful neutral

Armor Class 18 (Natural Armor)
Hit Points 123 (19d8 + 38)
Speed 45 ft.

12 (+1) 16 (+3) 14 (+2) 18 (+4) 16 (+3) 12 (+1)

Saving Throws Dexterity +7, Intelligence +8
Skills Acrobatics +7, Perception +7, Insight +7
Senses passive Perception 17
Languages Common
Challenge 12 (8,400 XP)

Chakra. The Third Kazekage has 30 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Evasion. When the Third Kazekage is targeted by an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.


Multiattack. The Third Kazekage can make 2 unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) magical bludgeoning damage.

Iron Needle Bomb (4 Chakra). Any creatures of the Third Kazekage's choice in a 30 foot radius must attempt a DC 16 Dexterity saving throw. On a failure, the creatures take 15 (2d10 + 4) piercing damage.

Iron Sand Drizzle (8 Chakra). Every creature in a 40 foot line must make a DC 16 Dexterity saving throw. On a failure, they take 18 (3d8 + 4) piercing damage plus 9 (2d4 + 4) force damage.

Iron Sand Gathering (4 Chakra). The Third Kazekage makes 6 thrown weapons or pieces or ammunition, or one other weapon. He is automatically proficient in these weapons, and they disintegrate after two attacks.

The Third Kazekage after being resurrected in the Fourth Shinobi World War, Source [[1]].

The Third Kazekage of the Hidden Sand Village, this shinobi was able to formulate his own kekkei genkai Magnet Style ninjutsu after heavily studying the One-Tails'. Having succeeded Shamon, he would be succeeded by Rasa after his death and puppetization at Sasori's hands.

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