The Fallen (5e Race)

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<he Fallen[edit]

I'll show you a good fight. Keep you strong and quick." Variks

Physical Description[edit]

History[edit]

The Fallen's name for their own race is "Eliksni". The Fallen were once graced by the Traveler, which they named the "Great Machine", and were presumably uplifted by its gifts in the same manner as humanity. Their ubiquitous cloaking technology was originally designed as toys for children. During this time, they came to control multiple star systems before an event or entity called the "Whirlwind" that destroyed their homeworld and civilization. In the aftermath, the surviving Fallen became embroiled in a bloody civil war over their civilization's ruins, before achieving a tenuous peace and embarking on a journey into space to locate the Traveler in order to return to greatness once again. The Fallen eventually arrived at the Solar System shortly after humanity's Collapse and rediscovered the Traveler on Earth.

Society[edit]

Fallen society is divided into a number of Houses, none of which are known to maintain friendly relations with one another, save for the House of Judgment, which was meant to live among the other houses and keep the peace. Each House is ruled by a Kell, who acts as the political leader of a House and commands a Ketch. Prime Servitors are exalted as gods among the Fallen, inspiring fanatical devotion from the House to which they belong and providing a steady supply of vital ether and new lesser Servitors. Archons serve as both high priests and chief engineers of a House, mediating between the Kell and the Prime Servitor in addition to overseeing maintenance of the House's machines. Houses require all three to be fully stable; without a Kell, a House becomes prone to infighting, without an Archon a House's Prime Servitor is vulnerable to attack, and without a Prime Servitor a House cannot produce new Servitors for ether. As such, Fallen do not take the loss of their leaders lightly. If any or all of these leaders were to be killed, then members of the House would panic and scatter, weakening the House to the point of being permanently broken.

Below the upper echelon of House leadership are the Barons and Captains and the individual crews they command. Captains are Fallen who have managed to gather a following of a number of Vandals and Dregs, who serve as the Captain's crew, commanding respect through brute force. Most Captains swear fealty to a certain House, but some operate independently. A step above Captains in rank are the Barons, who possess a Skiff as well as lead a crew.

The majority of Fallen Houses consist of Vandals and Dregs. Vandals serve as both seasoned infantry and skilled workers. They aspire to become Captains and one day lead crews of their own. Dregs are the lowest class in Fallen society. Docked of their lower pair of arms in a ritual of humiliation and obedience, Dregs zealously fill the roles of shock troops and menial laborers in crews. The life expectancy of a Dreg is notoriously short, but those few who survive to be promoted to Vandals are permitted to regrow their arms.

<Race Name> Names[edit]

Fallen names have many elements that could resemble sounds insects might make. Clicking sounds, higher pitched sounds, and other similar elements are very common. Unfortunately, there was only 1 confirmed female name to work with, and it was very similar to all the male names, so I just considered all names to be unisex.

Names are Unisex: <Giklas, Phatras, Trogaks, Vytrys, Wylvor, Ayagrin, Idrildys, Etikyr, Obrerkark, Ysogos


<Race Name> Traits[edit]

Fallen traits are based on the Hierarchy found within it.
Ability Score Increase. Your Dexterity score increases by 2 and your Wisdom decreases by 1.
Age. Is unknown how long fallen can live
Alignment. Some Fallen have been seen to be on the side of good and others on the bad side so Fallen aliment mainly is choosen by the house they are in.
Size. Fallen varies in hieghts based on the how much Ether they can obtain.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages. Fallen common

<Dreg>[edit]

<Vandal>[edit]

<Captain>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6

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