The Dirae (5e Race)
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The Dirae (pronounced die-ray) are tall and deceptively skinny, with dense muscles, large locust wings, and speckled green skin. Their teeth are long and sharp, they have no eyes, and they sport claws instead of fingernails. Many decorate their bodies with complex tattoos that depict and describe places they've destroyed, people they've killed, and their most notable or embarrassing losses.
The Dirae are the followers of Mikhail The Destroyer, created by Savana the Reaper to serve him and act as his messengers and envoys of destruction.
The Dirae are not as intelligent and organized as the other Lesser Hosts, living in one massive swarm instead of select groups. They believe that only the strongest can survive, and will frequently battle one another for local dominance. Quite often, they will go too far, killing each other in these mock battles. They are never full, driven by a rage and hunger that can never be satiated. When interacting with creatures from outside of The Void, they rarely show any mercy or restraint, attacking whoever they want and often speaking completely without tact or sympathy. They almost never travel alone, even sleeping in large vibrating piles. When one of them is born with or gains a disability, they are treated normally and become greatly respected and admired if they can overcome their situations.
The Dirae do not have traditional names, instead gaining a surname when they become an adult based on their main personality trait and using their greatest victory as the basis of their first name.
The Dirae are a warrior swarm, designed to raze and kill all in their path.
Ability Score Increase. Your Constitution or Strength score increases by 2 and Charisma or the remaining score increases by 1.
Age. You become an adult at the age of 300, at which point you cease aging.
Alignment. Chaotic Neutral
Size. The Dirae do not vary much in terms of height and build, averaging around 9 ft tall. Your size is Medium.
Speed. Your base walking speed is 30 ft., and your base flying speed is 35 ft.
Blindsight. The Dirae do not have eyes, but can fully perceive all of its surroundings without it, within a radius of 65 ft.
Void Assisted. The power of The Void flows through you. As a result, despite your unending hunger, you do not need to eat, sleep, or drink, nor can you become hungry or thirsty, or be put to sleep via magical effects.
Swarming Technique. As an action, you can let out a call with your wings that can be heard up to 100 ft. Other Dirae who hear it can respond as a reaction, and other creatures must succeed in a Constitution saving throw or become frightened for 1 turn. For every Ally Combatant within the call's range, you get an extra 1d4 added to all damage rolls until you exit combat. If an Ally Combatant is a Dirae, you get an extra 1d8 from them instead. You can do this once before you must take one short rest to do this again.
Swarming Call. As a reaction, you can respond to another Dirae's Swarming Technique, granting you an extra 1d4 added to all damage rolls until you exit combat. You cannot respond to your own Swarming Technique.
Vertical Ascent. As an action, or a reaction to a ranged attack, you can instantly launch yourself off the ground, up to 15 ft. straight up, whether you are standing or sitting, without needing any time to prepare or even unfold your wings. This gives disadvantage to attacks made against you until your next turn. You cannot do this if you are prone.
Razor Claws, Steel Jaws. Your teeth and claws cut through flesh like butter, and you can use them to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier.
Languages. You can speak, read, and write Common and Primordial.
Random Height and Weight
|9′ 0″||+1d4||280 lb.||× (1d10) lb.|
*Height = base height + height modifier
- This refers to all Allies with you in combat.