Talk:Lithune (5e Race)

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This is my first time writing in a discussion section thingy and also first time making a race. This is a race that I made up for the original form of an eldritch patron for my DM (I Co-DM) and I felt like making a player version. In our game they're much more overpowered so I'm trying to make them the most balanced they can be. Their main thing is being able to alter their flesh and also having their magic mini-eyes. Also please feel free to edit this to add those links on words like charisma or spell names or conditions and all that, I'm not the best at those. I don't know if I need to sign these messages. Moth

Hmmmmm, rereading it now it feels a bit overpowered compared to regular vanilla races, but I feel anything less will get rid of the core ideas of the race. Not sure how to go about this. Moth

I don't know maby decrease their movement speed?--Erlek Thunder weaver (talk | contribs | email) 18:50, 7 June 2018 (MDT)
I feel like the Lithic Flesh ability could stand to just reset on a long rest instead of both a long rest and short res --anothere thing that could really use a debuf is the immunity to poison damage that could be swapped with resistance.--Erlek Thunder weaver (talk | contribs | email) 04:14, 8 June 2018 (MDT)
Also the Beast. ability is a bit strong and dose not have a time limit or number of uses limit.--Erlek Thunder weaver (talk | contribs | email) 05:41, 8 June 2018 (MDT)
Also the Flesh Warp. ability should be using Constitution if its changing its flesh.--Erlek Thunder weaver (talk | contribs | email) 05:45, 8 June 2018 (MDT)


All good suggestions! Thank you! Moth


  • Lithic Flesh doesn't state what triggers the reaction i.e. being hit, taking damage, low hit points? I am still concerned about this portion of the trait being too strong, not to mention adding a cantrip to the race.
  • Ethreal Sight I think I've seen but skinned differently. Thematic to the race, I don't think I'd touch this.
  • Metabolism-resist to disease damage needs clarification, or I need to brush up on them because I don't think they function how poison or other damage types do. (In fact, disease isn't a damage type so I'd say its a moot trait feature)
  • Advantage on grappling because tendris, sure.

Subrace traits the way it is need to be minimal. I think your base race already has a lot going for it and any subrace chosen kind of sets them beyond the norm for "balance".

  • Venune gets another cantrip and spells, 2 skills (more same as variant human that is lacking as many traits as this race/subrace combo), a 60' disadvantage on attacks not you?
  • Formune has same spellcasting considerations that Venune does, can you attack with the weapon your tendril holds? I assume so, the wording seemed unclear to me, Beast is a controversial topic to me. Certainly there's moments players can be large, I personally don't support it on a race but others might be on ye side, and a skill pro here gives a total of a lot of benefits on an already solid race.
  • Glacione I find similar to formune that it could a base race on its own with its traits, so add this to the base race and your playing something with numerous options.
  • Fortune has 2 skills and 2 more cantrips plus other "daily" spells with a janky lucky like trait. Just numerous options for the players to use right out the gate without a class is my concerns for this race. BigShotFancyMan (talk) 19:46, 9 June 2018 (MDT)

Thank you for these comments! I will go over all of them as soon as possible! Moth


Alright well I filled in the Society and History bits, they could probably be merged as they have similar info but whatever. This is just a rushed idea of what it's like however, as I had not planned any history for Lithunes, so I feel DMs should just find their own reasoning as to why they exist in their world and what their civilization is like. Moth 15/07/2018


Well I decided to scrap the subraces and focus just one adding each main feature of the Lithunes. I think this will be much more balanced, but I think it's still much stronger than most normal races, but a lot of races on here seem to be similar. Also thank you ConcealedLight for cleaning things up and wording things to be more D&D standard! Moth

It's no problem. Comparatively the race is doing alright balance wise, maybe a few left of center traits but it is an aberration for a reason. All that really needs to be done is add to the History section. Talking about how the race is generally viewed by other races, how they view other races, do they have a particular like/dislike for one in particular, how common are they typically, what kind of regions do they typically populate. Then on to more historically related questions like how(not where) did they get to this plane of existence? Ithilids are a great example of this, see Volo's Guide if you haven't already. Finally, keep in mind that even if you deem that a races history should be left up to a DM, it is anyways and that all content presented here can be used as much and as little as a DM wants. So instead of leaving the history the way it is, I recommend you write how you would incorporate the lithune into the standard dnd fantasy setting and then endeavor to write it how the 5e Race Design Guide recommends to leave it open to be placed in the majority of worlds with ease. —ConcealedLightChatmod.png (talk) 07:39, 3 August 2018 (MDT)


Ooh that's really good advice! Thank you, I'll write something more fitting. Moth

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