Talk:Elemental Pugilist (5e Class)
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One of my players wants to use this class template. To address the balance issue, I would suggest: Improving Unarmed Strike should mirror monk progression - 1d6 at level 5, 1d8 at level 11, and 1d10 at level 17. Enchanted Strike damage should increase by the same increment as the Elemental Pugilist's current Unarmed Strike damage, consistent with spell scaling. It doesn't make sense that expending a first level spell slot should add more damage than any first level spell is capable of. Enchanted Strike should be gained at 11 and Planar Fists at 18 to smooth progression. Elemental Fighter is currently undefined in the template. I would propose that this increases the multiplier on Elemental Strikes to 3x, building thematically on the Enchanted Strike concept of elemental burst damage.
Elemental Pugilist's Elemental Strike/Unarmed Strike damage should track pretty closely with a sneak attacking Rogue, since both require a character with access only to Light Armor (or Mage Armor) to move into close range. The Rogue has to get advantage or flanking to do his damage, but the Elemental Pugilist cannot max a single stat both for offense and defense the way a finesse-based Rogue would and lacks other damage mitigation like the Rogue's Uncanny Dodge and Evasion.