Taekou Ravashki (5e Creature)

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Design Note: This monster uses the Mythic Monster rules.


Design Note: This creature’s first name is pronounced “taco.”

[edit]

medium humanoid, chaotic neutral


Armor Class 30 (natural armor)
Hit Points 2736 (20d100+927)
Speed 240 ft, climb 240 ft, swim 240 ft, fly 240 ft


STR DEX CON INT WIS CHA
30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10)

Saving Throws all (+25)
Skills all (+25)
Damage Immunities bludgeoning, slashing, piercing damage from non artifact weapons, physic, poison, force, radiant, necrotic damage
Condition Immunities all
Senses passive Perception 30, Truesight, Blindsight 240 ft
Languages all, Telepathy 240 ft
Challenge 50 (1,220,000 XP)


Regeneration. At the start of each of Taekou’s turns, Taekou regains 100 hit points.

Divine Power. Taekou is considered a greater deity and can therefore use 10th - 12th lvl spells, have followers and temples, and give out divine spells.

Multiattack. Taekou can attack up to 20 times per turn, and has 5 bonus actions.

ACTIONS

Fist. Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit: 16 (2d10 + 10) bludgeoning + 16 (2d10 + 10) force damage.

Spellcasting. Taekou can cast any cantrip and 1st - 12th lvl spell at will, not requiring verbal, material or somatic components. The casting time for each spell becomes one action unless it is already one action or shorter.

Mythical Creation. Taekou creates any common, uncommon, rare, very rare, or legendary magical item at will.

REACTIONS

Whenever a creature lands a melee hit on Taekou, he can use his reaction to cast a cantrip or 1st - 3rd lvl spell at the creature.

LEGENDARY ACTIONS

The Taekou Ravashki can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Taekou Ravashki regains spent legendary actions at the start of its turn.



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