Sylph Faerie (5e Race)

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Sylph[edit]

Physical Description[edit]

History[edit]

Society[edit]

Sylph Names[edit]

Male:

Female:

Sylph Traits[edit]

Ability Score Increase. Your dex score increases by 2, and your cha score increases by 1. As normal, you can't increase an ability score above 20 using this feature.
Age. Sylphs reach maturity at 180 years of age, and can live upwards of 800 years.
Alignment. Sylphs are almost always neutral, as they are more focused on the will of nature than anything else. However they are also frequently friendly, giving a slight edge to neutral good over any other neutral.
Size. Sylphs are a small petite people, the tallest of them barely reaching higher than 3'6.
Speed. Your base walking speed is 20 feet. Sylphs are slow on the ground, but they are exceptionally quick in the air, with a flying speed of 50 feet.
Quick as the wind. your connection to the element of air allows you to move with a burst of speed. When you move by flying on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns..
Winds Spirit.. At level three, Sylphs can cast the gust and druidcraft cantrips.
Hybrid Nature. You have two creature types: humanoid and fey. You can be affected by a game effect if it works on either of your creature types.
Languages. You can speak, read, and write Common and Sylvan.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6

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