Superior Lich (5e Race)
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Liches stem from legends, and not much is known about them
Generally not accepted in society, wear a disguise if you are unsure about the place.
Liches, considered one of the most dangerous beings to encounter, are most often the result of a necromancer going too far.
Ability Score Increase. Your Constitution score increases by 1 and your Intelligence Increases by 2.
Age. Liches don’t age, their bones just get drier.
Alignment. Mostly evil, but in rare cases, a neutral Lich comes into existance
Size. Lich vary widely in height and build, depending on the race you were before you became a lich
Speed. Your base walking speed is 30 feet.
Darkvision. You have Darkvision up to 120 feet
Minor immortality. You gain immunity to disease and poison, and you do not age.
Languages. You can speak, read, and write Common, Draconic and one other language of your choice.
Ability Score Increase. Your Intelligence increases by 1
Stay. Undead created by the lich last for twice the duration
Undeath. When you kill a humanoid with a critical hit, they come back as a zombie under your control for 24 hours, which is not doubled by the "Stay"
Resurrect. You learn the Animate Dead spell and Create Undead spell at the level you unlock those spell slots. They do not count towards the total spells you have
Permanent Resident. You can choose an area equal to 40 square feet per level where your Undead never expire. You can use this function to create your own Dungeon
Ability Score Increase. Your Constitution increases by 1
Necromage. You can add your spellcasting modifier to all spells that deal necrotic damage. If the spell already uses your spellcasting modifier, you double it.
Harming Flesh. If a creature melee attacks you and misses, you can use your reaction to deal 1d8 necrotic damage to the attacker.
Corrosion. You learn the spells Inflict Wounds, Spirit Guardians, and Circle of Death at the levels you unlock those spell slots. These spells do not count towards your total spell level