Sunflower (Plants Vs Zombies) (5e Race)

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Sunflower[edit]

For Solar Flare, basking the sun is where it's at. But watch out! With all that solar power, she'll bring a whole lot of bloom...and BOOM!”
—Dr. Zomboss


Physical Description[edit]

Sunflowers are in fact not actually normal sunflowers but instead they have been genetically modified Helianthus annuus, that has an organic visual processing system also known as eyes, a mouth, and a brain capable of synthesizing speech and singing, as well as understanding deep complex existential though of mortality. They do appear to have some sort of centralized nervous system capable of the sensation of touch. The real horror that we discovered was when the sunflower got up and walked out of the lab then his itself away. The other scholars have not seen it and nor have I for the past few years. But one last sight I cotaught of it it had grown from a 2 foot tall flower to a roughly 5 foot tall humanoid with similar coloration to the flower.

History[edit]

These "sunflowers" were made by some mad alchemist in the swamps or that is what I was told when I received this specimen from Neverwinter. The "flower" when I received it was half wilted but setting in in the sun lead to great results almost immediately bringing back from the brink of death. Then came the day when it got up and walked away and I never saw it again. Not too much can be gleaned from this but I have heard of rumors of these flowers populating the plains of the Sword Coast.

Society[edit]

The sunflowers seem to be generally kind hearted but they rarely interact with other races for reasons unknown to the Scholars of the Sword Coast. Sunflowers seem to follow a monarchical society of their own where the sunniest individual is usually crowned leader. They seem to spend most of their time lazing about and sun bathing in the open fields and when it gets dark they gather in the wooded areas a little away and make camp. The move nomadically every few days from place to place in a cycle lasting about 6 months out of the year. During the spring and summer they are most active while during fall and winter they move to a more southerly location to find warmer climates.

Sunflower Names[edit]

Their naiming scheme is generally some sort of pun or heliocentric phenomena or sometimes just light emiting object.

Male: Sunny, Torch, Blaze, Quase, ect...

Female: Solar Flare, Flame, ect...

Sunflower Traits[edit]

Cheery good flaming corpses burning falling down the hill.
Ability Score Increase. Your Charisma score increases by 2 and your Dexterity score increases by 1.
Age. Sunflowers like these reach maturity at 5 years of age and grow to 60 years or more depending on circumstance.
Alignment. Sunflowers tend to be kind hearted but don't really lean to either lawful or chaotic tending towards neutral.
Size. Sunflowers vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Photosynthesis. When you roll hit dice and you are in bright sunlight you gain a bonus to the number of hit points recovered equal to your proficiency bonus times the number of hit dice rolled. In addition, as an action, you can recover a number of hit points equal to your level if you are in bright sunlight. You can recover hit points using this trait once and regain use after you finish a long rest.
Plant. Your creature type is considered to be both humanoid and plant, and you can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. However, when you take fire damage, you are frightened until the end of your next turn.
Fire Affinity. Unlike most plants you have a rather strong affinity for the flame, you gain resistance to fire. You Know the Create Bonfire and Produce Flame. At 3rd level you can cast choose one Burning Hands or Scorching Ray once per long rest as a 2nd level spell. At 5th level you can cast Daylight once per long rest as a 3rd level spell.
Languages. You can speak, read, and write Common and Sylvan.


Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 0″ +1d6 50 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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