Sulira (3.5e Deity)
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Intermediate Deity | |
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Symbol: | A skull half-dipped in a pool of blood |
Home Plane: | Material |
Alignment: | Chaotic Evil |
Portfolio: | Assassinations, blood magic, death, dark rituals, conspiracies |
Clergy Alignments: | Chaotic Evil |
Domains: | Death, Madness, Trickery, Evil |
Favored Weapon: | Dagger |
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Sulira, the death goddess, is said to have ascended to godhood after killing fifteen completely unrelated high-level characters simultaneously with a convoluted scheme.
Dogma[edit]
Sulira encourages grace, subtlety, and being nice. Of course, the best form of grace is the coup, the most subtle thing one can do is get someone else to poison the drinks of your enemies, and you should only be nice so they won't expect your grace or subtlety.
Clergy and Temples[edit]
The clergy of Sulira tend not to be Clerics, but rather Spellthieves or Warlocks. Temples of Sulira are often disguised as innocuous things, like magic item shops or food markets.
Pantheon[edit]
Sulira is a member of the Kurkerar Pantheon.
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