Sulira (3.5e Deity)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: This is pretty insubstantial. Who were these "unrelated high-level characters" and what was the "convoluted scheme"? Why did she become a death goddess, was there not already a deity of death before she ascended? What are her actual goals? Where is she on the material plane?


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Intermediate Deity
Symbol: A skull half-dipped in a pool of blood
Home Plane: Material
Alignment: Chaotic Evil
Portfolio: Assassinations, blood magic, death, dark rituals, conspiracies
Clergy Alignments: Chaotic Evil
Domains: Death, Madness, Trickery, Evil
Favored Weapon: Dagger
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More information...

Sulira, the death goddess, is said to have ascended to godhood after killing fifteen completely unrelated high-level characters simultaneously with a convoluted scheme.

Dogma[edit]

Sulira encourages grace, subtlety, and being nice. Of course, the best form of grace is the coup, the most subtle thing one can do is get someone else to poison the drinks of your enemies, and you should only be nice so they won't expect your grace or subtlety.

Clergy and Temples[edit]

The clergy of Sulira tend not to be Clerics, but rather Spellthieves or Warlocks. Temples of Sulira are often disguised as innocuous things, like magic item shops or food markets.

Pantheon[edit]

Sulira is a member of the Kurkerar Pantheon.



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