Stitched Abomination (5e Race)

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Stitched Abomination[edit]

What kind of god made this...

Physical Description[edit]

A large creature made of multiple stitched pieces. These pieces are from several creatures, fused together by string and dark, necromantic magic. They strike fear in the hearts of unwary travelers and adventurers alike. These are the things of nightmares.

History[edit]

The first abomination was created long ago. Stories tell that it was 20 feet tall and arms that can stretch along great distances. It was told it ate entire cities and would never show mercy.

Society[edit]

Now, multiple abominations live together. Either in harmony or destruction. Some are peaceful, odd-looking creatures. While others are rancid, rampaging monsters.

Abomination Names[edit]

Abominations do not really have names. They usually take up the names of their creator.

Male: Luxembourg, Primgoth, Yolando

Female: Kristan, Ellenor, Lucille

Abomination Traits[edit]

"They just showed up! No-one knows from where!"
Ability Score Increase. Your Strength score increases by 2 and your Dexterity increases by 1.
Age. Abominations live forever until their magic runs out.
Alignment. They will usually derive towards Chaotic alignments.
Size. Large
Speed. Your base walking speed is 25 feet. When you dash, there is a chance you go prone.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Flammable. You are weak to Fire damage.
Claws. You gain a proficiency in Unarmed Strikes.
Bite. You can Bite a creature next to you for 3 D-6 damage with a D-4 chance of poison. 4 = Poison.
Flesh and Bones. Without armor you gain +3 to your Armor Class.
Languages. You can speak common and one other language of your choosing. You cannot read or write.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5-6′ 4-9″ ++2 D-10 160 lb. × (x2 D-6) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table) of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6

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