Stick (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.


Physical Description[edit]

They are as they sound, stick person. They have big round heads and sometimes hair. They may or may not have and details or features like eyes, nose, or a mouth, and can be small or medium size.


They were created to then be lost inside a trash can. being deleted, they entered this ream, unknown to their surroundings.


They don't like living with others since they get picked on or praised, some liking the attention, some not. They live in their own made towns, traveling to see the unknown.

Stick Names[edit]

They are named from their creators or they end up changing their names

Male: Chosen One, Fred, Jack, The Second Coming, The Dark Lord

Female: Alexandra, Caroline, Anna

Stick Traits[edit]

"A stick will always stay a stick."
Ability Score Increase. Your Dexterity score increases by 2, your Strength score increases by 1 and your Constitution score increases by 3.
Age. They don't age since they are the same since they are deleted.
Alignment. They love their freedom so they stick to Chaotic Evil.
Size. They are 1 to 6 feet depending on how they were created.
Speed. Your base walking speed is 25 feet.
Stick figure. Your as thin as a line making you hard to hit yet very fragile. The attacker starts with disadvantage but you are vulnerable to slashing damage.
Hidden Pocket. You can store items in a interdimensional space that can hold 75 lbs of items.
No Face?. You can still hear and see without eyes and ears but you can't talk.
Size Change. You can change your size as long as its 6 feet and lower. You regain this ability after a short rest.
Elemental Nature. You have different abilities due to your subrace.
Languages. You can read, and write Common and one other language of your choice.


Ability Score Increase. Cha +2
Photosynthesis. The grass on your top heals you, every turn you regenerate 2d8 hit points.
Nicer Appearance. Since you decided to grow some grass on yourself you gain proficiency with persuasion checks
Ground Control. You can control 5 feet of land or any dirt to what ever you like


Ability Score Increase. Int +2 and Wis +2
Limitless. You can control Fire and Earth letting you cast An ability score was not entered for this template!, An ability score was not entered for this template!, An ability score was not entered for this template! and An ability score was not entered for this template!
Beams. You can explosions out your hands that can make you fly at a speed of 30 feet or do 5d12 fire damage.

(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!