Star Eater Neck (5e Creature)

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Star Eater Neck[edit]

Titanic monstrosity, unaligned

Armor Class 21 (natural armor,)
Hit Points 6750 (100d100+1700)
Speed 0 ft

30 (+10) 6 (-2) 45 (+17) 1 (-5) 1 (-5) 1 (-5)

Damage Immunities All nonmagical damage from noncritical hits; fire
Condition Immunities blinded, charmed, deafened, frightened, prone, unconscious
Senses passive Perception 5
Languages -
Challenge 99 (5140000 XP)

Massive. The neck is much larger than most other titanic creatures. It is 100000 km wide and 10000 km long.

Crushing size. The neck can enter the space of any creature or construct smaller than it and stop there. If it enters a creatures space that creature is allowed to use its reaction to move up to its speed and make a running long jump if it did not dash during its last turn. If a creature is in the star eater necks space after jumping it takes 2525 (50d100) bludgeon damage and is grappled until it is no longer in the necks space

Attached. The neck cant move away from the core body. If the core body moves the neck moves the same distance in any direction to (it still cant detach from the core body).

'The head breaths.' The star eater neck can hold its breath for any number of years for as long as the head can breathe and the neck arent affected by being in vacuum

Design Note: This creature was designed using Mythic Monsters (5e Variant Rule) as a guide.

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