Spry (3.5e Trait)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 19:31, 25 October 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Scales.png This page is of questionable balance. Reason: See talk page.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Spry[edit]

You're unusually quick and agile for your race, but not the sturdiest bloke around.
Benefit: You gain a +1 bonus on all Dexterity checks and a +10 bonus to your movement speed.
Drawback: You suffer a -1 penalty on all Strength ability checks. Prerequisite: Only medium races with a land speed of 30 or slower can take the Spry trait.
Roleplaying Ideas: Spry characters tend to be quirky and quick to action, dodging out of the way or hiding behind their more brawny companions, for they know that when trouble rears its ugly head, they'll be in dire trouble if they find themselves on the wrong end of an enemy's beatstick!



Back to Main Page3.5e HomebrewCharacter OptionsTraits

Home of user-generated,
homebrew pages!


Advertisements: