Soul Conjurer (5e Class)

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Soul Conjurer[edit]

Everywhere you look there is a soul and everywhere you've been there has been souls there. To mere people, these souls are just the once alive beings that still roam the lands you see but, to Soul Conjurers what they see are energy that they can manipulate to their own use.

Creating a Soul Conjurer[edit]


Quick Build

You can make a Soul Conjurer quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Dexterity or Intelligence depending on which path is chosen. Second, choose the Inheritor [1] background if picking Intelligence as second highest ability or, Phlan Insurgent[2] if picking Dexterity as second highest.

Class Features

As a {{{name}}} you gain the following class features.

Hit Points

Hit Dice: Hit Dice: 1d8 per Soul Conjurer Level per {{{name}}} level
Hit Points at 1st Level: Hit Dice: 1d8 per Soul Conjurer Level + Constitution modifier
Hit Points at Higher Levels: Hit Dice: 1d8 per Soul Conjurer Level (or Expression error: Unrecognized word "h".) + Constitution modifier per {{{name}}} level after 1st

Proficiencies

Armor: Light, and Medium
Weapons:
Tools:
Saving Throws:
Skills:

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

Table: The {{{name}}}

Level Proficiency
Bonus
Features
1st +2 <!-Class Feature1->
2nd +2 <!-Class Feature2->
3rd +2 <!-Class Feature3->
4th +2 Ability Score Improvement
5th +3
6th +3
7th +3
8th +3 Ability Score Improvement
9th +4
10th +4
11th +4
12th +4 Ability Score Improvement
13th +5
14th +5
15th +5
16th +5 Ability Score Improvement
17th +6
18th +6
19th +6 Ability Score Improvement
20th +6

<!-Class Feature->[edit]

<!-Class feature game rule information->

<!-Use semi-colons for subheaders->

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-Class Feature->[edit]

<!-Class feature game rule information->


<!-Class Option 1->[edit]

<!-For subclasses introduce this class option here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Option 2->[edit]

<!-Introduce this subclass here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Spell List[edit]

You know all of the spells on the basic spell list and additional spells based on your subclass.

1st Level

<!-1st level spell list->

2nd Level

<!-2nd level spell list->

3rd Level

<!-3rd level spell list->

4th Level

<!-4th level spell list->

5th Level

<!-5th level spell list->

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:

Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies:



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