Shibuki's Wielder (5e Creature)

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This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This class was created as part of the Player Equivalent CR variant rule using the Naruto: Shinobi (5e Class) class, and Genin (5e Background) background, and as such is not follow traditional CR.

Shibuki's Wielder[edit]

Medium humanoid (Human), lawful wielder

Armor Class 18 (Natural Armor)
Hit Points 170 (20d8 + 80)
Speed 45 ft.

20 (+5) 14 (+2) 18 (+4) 12 (+1) 12 (+1) 12 (+1)

Saving Throws Strength +9, Constitution +8
Skills Athletics +9, Perception +5
Senses passive Perception 15
Languages Common
Challenge 12 (8,400 XP)

Chakra. Shibuki's wielder has 25 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Endurance. When Shibuki's wielder is targeted by an effect that allows him to make a Constitution saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.


Multiattack. Shibuki's wielder can make 2 unarmed strike or Shibuki attacks.

Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) magical slashing damage.

Shibuki. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) magical bludgeoning damage. They also have 10 explosive tags, which can be expended on a hit, resulting in one of the following:

  • Shibuki's wielder expends up to two tags to deal an extra 4 (1d6) thunder or fire damage per tag.
  • 35 (6d10) hit points of creatures within 30 feet, starting with the ones with the lowest hit points ignoring unconscious creatures, are blinded for 1 minute. Shibuki's wielder may increase the number of hit points effected by 6 (1d10) per additional tag spent.

Tag Creation (5+ Chakra). Shibuki's wielder creates 2 explosive tags. They create 1 additional chakra tag per 2 additional chakra points spent. The number of existing chakra tags can not exceed 10.

Hidden Mist Jutsu (7 Chakra). A 40 ft. radius around Shibuki's wielder is covered in a dense fog for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. This area counts as heavily obscured after beyond a 5 ft. radius for any creature that is not a member of the Seven Swordsmen of the Hidden Mist or has the Naruto:_Shinobi_(5e_Class)#Path_of_the_Assassin

Jinpachi Munashi wielding Shibuki, Source [[1]].

One of the legendary blades of the Seven Ninja Swordsmen of the Mist, Shibuki is more of a club than a blade. Containing a massive, unfurlable scroll of explosive tags, it is excellent at demolition. Due to its explosive nature, it has earned the appellation "Blastsword."

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