Shesha the Five-Headed Serpent (5e Creature)

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Large construct, chaotic neutral

Armor Class 16
Hit Points 230
Speed 30 ft.

12 (+1) 16 (+3) 14 (+2) 16 (+3) 12 (+1) 16 (+3)

Senses passive Perception -1
Challenge 14 (11,500 XP)

Five-Headed Since Shesha has five heads, it has advantage on wisdom and intelligence saving throw. It also has advantage on perception checks relying on hearing


Multibite Melee Martial Attack: +5 to hit, reach 5 ft., two target. Hit: 25 (5d10 + 0) acid damage. If two targets are five feet from each other, Shesha can jump from one to the other. If not, Shesha can attack the same target 5 times.

Strangle Melee Martial Attack: +0 to hit, reach 0 ft., one target. Hit: 8 (1d4 + 4) force damage. Effected target is grappled until the end of this round.

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