Shadoweave Armor (3.5e Equipment)
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|Armor Pieces||Armor Type||Magical Enhancement||Enchantments||Maximum Dex Bonus||Armor Check Penalty||Arcane Spell Failure Chance||Hardness||Weight|
|Shadoweave Hood||Masterwork, Light||AC Bonus +1||+5 bonus to Lockpicking||+6||+0||+15%||+2||1 lbs.|
|Shadoweave Armor||Masterwork, Medium||AC Bonus +2||Poison Resistance 10||+6||+0||+15%||+5||5 lbs.|
|Shadoweave Gloves||Masterwork, Light||AC Bonus +1||Sneak Attack does double damage.||+6||+0||+15%||+2||1 lbs.|
|Shadoweave Boots||Masterwork, Medium||AC Bonus +1||+5 bonus to Hide and Move Silently||+6||+0||+15%||+2||2 lbs.|
Shadoweave Armor is specially treated leather that has been soaked in a viscous fluid-like solvent known as "Lamenta" which is lucid black-like ink that has a similar texture to tree sap and is told can only be harvested by someone already dead or born from the River Styx. The armor is a Light Gray with many shadowy hues, designed with many straps and buckles running down the chest and across the waist. Lamenta is found in very isolated areas of worlds where the Shadow Weave has greater influence then the Weave normally would, and harvested under very controlled conditions by Assassin or Cultist guilds that represent the interest of diabolical deities. The leather requires a month of treatment before being readied for use in armorsmith crafting, which then the material is sold to organizations with smithies or cities aligned with their interests who will set about making Shadoweave Armor for their members and/or clients. It is the only set of armor known to feature a cowl with actual protective leather. The cowl has two variations: one with the face cover, and one without. Each piece of armor is enchanted and engraved with silvery wisp-like coloration designs to add to the mysterious and nefarious nature of the armor's purpose.