Shadowcrafter (4e Paragon Path)

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Scales.png This page is of questionable balance. Reason: Dark Shroud as an opporunity attack is possibly not as useful as a basic melee attack. Whilst it has the advantage of Charisma instead of Strength, it doesn't benefit from weapon proficiency or weapon/implement enchantment bonuses.

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I am a master of shadow.

Prerequisite: Arcane power source.

As a shadowcrafter, you have immersed yourself in the study of light and especially darkness. Now you are a master of shadow, with power over shadow far greater than other arcane spellcasters could possably imagine. Even shadow itself has become your friend, a constant companion that you, and you alone, truly understand.

Shadowcrafter Path Features[edit]

A Shadowcrafter.
Dark Shroud (11th Level): You are cloaked in a shroud of darkness which is inimical to your foes. When a creature provokes an opportunity attack from you, make an opportunity attack with your shadow shroud (Charisma vs. Reflex). You deal 1d8 + Charisma modifier damage with this attack. You can also add your sneak attack damage to this attack.
Summon Spiritshadow (11th Level): You gain the ranger's beast companion class feature, with the following exceptions;
  • The spiritshadow is called from the astral sea rather than the natural world, so it is an immortal magical beast.
  • The spiritshadow occupies it's master's shadow, so while you have a spiritshadow, you have no natural shadow.
  • The spiritshadow has the form of a three-dimesnsional solid shadow in the shape of an animal.
  • The spiritshadow is reliant on light to exist; in darkness it takes a -2 penalty to its defenses, attack rolls and damage rolls. In order to use a healing surge, it must be near some form of light.
  • You or your spiritshadow can deal the extra damage from your sneak attack class feature, but only one of you can deal the extra damage each round.
Power of Shadow (16th Level): When you are bloodied, you gain a +2 power bonus to attack rolls when you use a power that has the necrotic keyword.

Creeping Shadow Shadowcrafter Attack 11
You raise your hand and darkness creeps out from your hand.
Encounter Star.gif Arcane, Necrotic, Implement
Standard Action Close blast 2
Target: Each creature in blast
Attack: Intelligence, Wisdom or Charisma Vs. Will
Hit: 3d8 + intelligence, Wisdom or Charisma modifier damage, and the target is slowed until the start of your next turn.

Shadow Evocation Shadowcrafter Utility 12
You cast a shadowy variation of a spell.
At-Will Star.gif Arcane, Necrotic
Free Action Personal
Requirement: You must use an attack spell to use this power
Effect: The spell gains the necrotic keyword and deals necrotic damage in addition to any other damage types it might have. You gain a +4 bonus to all damage rolls made as part of the spell, but you take a -2 penalty to all damage rolls made as part of the power.
At 21st level, the bonus to damage rolls increases to +6.

Black out the Light Shadowcrafter Attack 20
Your shroud of darkness spreads outwards, blocking out the light.
Daily Star.gif Arcane, Necrotic, Implement
Standard Action Close burst 5
Target: Each enemy in burst
Attack: Intelligence, Wisdom or Charisma Vs. Will
Hit: 2d8 + Intelligence, Wisdom or Charisma modifier necrotic damage.

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