School of Interiancy (5e Subclass)
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School of Interiancy
Wizard Subclass Interiancy is the manipulation of magic to control the soul and core of creatures, including the caster. Interiancy magic is usually restricted to sorcerers, warlock, clerics and druids. This is because this kind of magic is almost impossible to study. Wizards who study the school of interiancy are the only exception of this. Scrolls and other written forms of this magic are near nonexistent.
- Interiancy Magic
At 2nd level, when you learn a new wizard spell, you can instead learn an interiancy spell from any class spell list. The spell counts as a wizard spell for you and must be of a spell level you can cast.
Additionally, when you find a written interiancy spell in a scroll or spell book, you can add it to your spell book as normal.
- Centre of Power
Also at 2nd level, you gain proficiency in constitution saving throws. Additionally, your maximum hit points increase by 2. Your maximum hit points increase by an additional 1 every time you gain a level in this class. Finally, you magic protects you from your core. Your armour class, while not wearing armour, equals 13 + your dexterity modifier.
- Steel Heart
At 6th level, you constitution allows you to bear through most things that would damage your core. When you are asked to make a Dexterity saving throw, you can choose to make a Constitution saving throw instead, to resist the effects.