Ring of the Healing Hands (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search

Ring of the Healing Hands[edit]

Whenever the wielder of the ring casts a spell that cures hit point damage, he adds his Charisma modifier to the amount of damage healed. For instance, if a 5th-level cleric with an 18 Charisma casts cure light wounds, he cures 1d8+5 points of damage normally, plus an additional 4 points of damage due to his Charisma bonus. This bonus stack with any other bonus to healing spell, like the one granted to 1st level Healer (Healing Hands).

Faint Transmutation; CL 5st; Forge Ring; the creator must have at least one level in the Healer class (Miniature Handsbook); 30000 gp.



Back to Main Page3.5e HomebrewEquipmentRings

Home of user-generated,
homebrew pages!