Reflexive Blade (5e Class)

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Reflexive Blade (working on better name)[edit]

These great masters of the sword are people who really know how to make great use of their minds. They are known as "great strategists" for their quick thinking, and well thought out plans. Using their big minds, combined with their speed, they can perform great feats of speed and power. However, they are unable to use magic. Yet they don't mind because their skills reside in swords not magic. These people are not anyone that you would be on bad terms with.


Creating a Reflexive Blade[edit]


Quick Build

You can make a Reflexive Blade quickly by following these suggestions. First, Dexterity should be your highest ability score, followed by Strength. Then, choose the Soldier background. Finally, choose to have a Rapier.

Class Features

As a Reflexive Blade you gain the following class features.

Hit Points

Hit Dice: 1d6 per Reflexive Blade level
Hit Points at 1st Level: 6 + Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per Reflexive Blade level after 1st

Proficiencies

Armor: Medium Armor
Weapons: Martial Melee Weapons
Tools: None
Saving Throws: Dexterity and Strength
Skills: Athletics, Acrobatics, and two of your choice

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) Longsword or (b) Rapier or (c) Shortsword
  • any medium armor
  • 4 Daggers
  • If you are using starting wealth, you have 10d6 gp in funds.

Table: The Reflexive Blade

Level Proficiency
Bonus
Reflex Charges RC Gained from SR Features
1st +2 2 1 So the Journey Begins
2nd +2 2 1 Double-Edged Sword
3rd +2 3 1 Blade Type
4th +2 3 1 Ability Score Improvement
5th +3 4 1 High Jump Strike
6th +3 4 2 Blade Type
7th +3 5 2
8th +3 6 2 Ability Score Improvement
9th +4 6 2 Great Flurry
10th +4 7 2
11th +4 7 3
12th +4 8 3 Ability Score Improvement, Blade Type
13th +5 8 3
14th +5 8 3
15th +5 9 3
16th +5 9 4 Ability Score Improvement
17th +6 9 4
18th +6 10 4 Blade Type
19th +6 10 4 Ability Score Improvement
20th +6 10 4

So the Journey Begins[edit]

At 1st level, You learn "Counter".

Counter

When any Melee attack (Including Opportunity attacks) is made against you, Make a Reflex (Dexterity) Check against the attackers Reflex (Dexterity) Check. On a success, The attacking creature gets knocked prone. On a Critical, The attacking creature also takes 1d6 damage.

Reflex Charges[edit]

Reflex Charges are points used to execute Reflex Skills. You have an amount that you can regain after a short rest, the amount varies depending on the Reflexive Blade level. All charges are regained after a long rest.

Double-Edged Sword[edit]

At 2nd level, You cannot gain resistance or immunity to non-magical attacks.

Blade Type[edit]

At 3rd level, you chose a Blade Type. Choose between Quickened Blade, Empowered Blade, and Defensive Blade all detailed at the end of the class description. Your choice grants you features at 3rd level and again at 6th, 12th, and 18th.

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

High Jump Strike[edit]

At 5th level, you learn the "High Jump Strike".

High Jump Strike

Make an Acrobatics (Dexterity) Check of DC 17. On a success, you leap 10 ft in the air. As you come down, you Slam your sword down dealing your weapon damage + 5. This can be used to move without risking opportunity attack.

Great Flurry[edit]

At 9th level, you learn "Great Flurry"

Great Flurry

You take 5 attack actions, but your movement is reduced to 0.

Class Feature[edit]

Feature description


Quickened Blade[edit]

The Quickened Blade is a route taken by those who wish to fight in a flash. As a Quickened Blade, you will learn Reflex Skills that involves you moving faster and reacting quicker.

Swift Aerial

At 3rd level, you learn "Swift Aerial".

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Empowered Blade[edit]

The Empowered Blade is a route taken by those who hope to gain power. As an Empowered Blade, you will learn Reflex Skills that inflict more damage to enemies.

Heavy Slice

At 3rd level, you learn "Heavy Slice".

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Defensive Blade[edit]

The Defensive Blade is a route taken by those who want to be a better defender. As a Defensive Blade, you will learn Reflex Skills that are more designed to protect yourself and your party members.

Guard

At 3rd level, you learn "Guard". When an attack is made against you, roll a d20 with a DC of the attackers "hit" roll. On a Success, The attack is blocked. On a Critical, The attacker is also knocked back 5 ft which can risk opportunity attack.

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Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the Reflexive Blade class, you must meet these prerequisites: Dex: 16+ Str: 12+

Proficiencies. When you multiclass into the Reflexive Blade class, you gain the following proficiencies: Athletics, Acrobatics, and Medium Armor



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