Reanimating Earth (5e Hazard)

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Recycle.png This page was marked as abandoned on 19:58, 12 September 2019 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: How is this different from just an encounter with undead creatures? Is there anything special about the earth than can be interacted with by the players, such as anything that would tip them off to cast detect magic - would dispel magic work?

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Reanimating Earth[edit]

Animates the dead in the area, as if by the animate dead spell. The spell is cast at night only and it can cover any number of the dead. Any undead created in this way become ordinary corpses again in the morning. If a player is struck by an undead creature they have a 20% chance of becoming infected. When infected the player or other party members can make a Wisdom(medicine) check to save the player before dawn. If the player is not cured by dawn the player will take 2d10 radiant damage (or half as much if resistant) in dim or 3d10 in bright light. The player can take necrotic damage as healing for half the damage as temporary hit points.(DM can say otherwise) As soon as the entire party has left the area of the Reanimating Earth hazard the infected player is cured to normal in 1d4 hours.

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